Welcome to DI‑Guy 13.6

MAK ONE Realistic Human Characters SDK

DI-Guy 13.6 provides the human and animal character library for image generators and simulation platforms. DI-Guy provides the human characters and animals within the MAK ONE simulation and visualization applications, but it is also used by world renowned training and simulation companies to provide human characters within their own custom image generators (IGs).


DI-Guy SDK 3.16 now supports the FBX format for 3D models. FBX is the interchange format of Autodesk tools and is used commonly in all commercial gaming engines. FBX models can now be loaded directly by the DI-Guy SDK, which means any application that uses DI-Guy SDK 3.16 is now capable of loading FBX models. This includes the MAK ONE Applications: VR‑Forces 5.0, VR‑Vantage 3.0, and VR‑Engage 2.0.  

Load your own FBX

Internal file loading has been improved to work better in a multi-threaded environment. This means faster switches of character appearances and quicker initial loading of models. 

New Art has been added to support Belgian (Army), Canadian (Navy), Columbian (Air force, Army, Police), Netherlands (Army), and additional US Police SWAT appearances.  

The following weapons and hand items have been added:  

  • HK MP5 (submachine gun)  
  • Baton  
  • Baton and shield  
  • Riot shield  
  • Binoculars  
  • Bernelli shotgun  
  • Galil Córdova rifle  
  • L85A2 rifle with Underslung Grenade Launcher

Please have a look through the DI-Guy 13.6 Release Notes for a complete list of improvements and bug fixes.  

As always, please share your questions and comments with your “engineers down the hall” at support@mak.com, or explore the support resources available at www.mak.com/support.