Character eod

Primary civilian pedestrian character, male.

This is DI-Guy's primary male civilian character, with actions suitable for men moving around in various environments.

Quality Bias: 8

Default Skinned Appearance

sk_eod_suit_1

Default Non-Skinned Appearance

sk_eod_suit_1

Type Map Information

Field Value
   Character Class    human
   Category    military
   Subcategory    civilian

Actions

Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable?
stand 0 0 1 none inherit upright normal (none) no
prone 0 0 1.03 none inherit prone normal (none) no
kneel 0 0 2.44 none inherit crouched normal (none) no
prone_dial_phone 0 0 3.1 none inherit prone normal (none) no
stand_dial_phone 0 0 1.03 none inherit upright normal (none) no
kneel_dial_phone 0 0 1.12 none inherit crouched normal (none) no
jog 2.04 3.59 1.76 forward forward upright normal (none) no
squat 0 0 0.5 none inherit crouched normal (none) no
walk 1.3 3.32 2.56 forward forward upright normal (none) no
run 2.58 1.96 0.76 forward forward upright normal (none) no
sit_eat 0 0 10.8 none inherit sitting misc9 (none) no
dead 0 0 0.5 none inherit prone dead (none) no
sit_calm 0 0 0.5 none inherit sitting normal (none) no
islam_pray 0 0 26.5 none inherit upright normal (none) no
stand_wave 0 0 2.46 none inherit upright normal (none) no
stand_throw 0 0 2.94 none inherit upright normal (none) no
stand_vomit 0 0 12.3 none inherit upright sick (none) no
stand_talk_on_cell_phone 0 0 8.65 none inherit upright misc0 (none) no
stand_8th_turn_right 0 0 1.4 turn_right (mixed) upright normal (none) no
stand_8th_turn_left 0 0 1.3 turn_left (mixed) upright normal (none) no
stand_qtr_turn_right 0 0 1.43 turn_right (mixed) upright normal (none) no
stand_qtr_turn_left 0 0 1.43 turn_left (mixed) upright normal (none) no
angry_yell_forward_back 0.4 2.21 5.53 nonlinear forward upright angry (none) no
angry_yell 0 0 5.83 none inherit upright angry (none) no
angry_chant_1_arm 0 0 6.03 none inherit upright angry (none) no
angry_chant_2_arms 0 0 4.83 none inherit upright angry (none) no
peek_long 0 0 10.6 none inherit upright curious (none) no
peek_left_very_short 0 0 1 none inherit upright curious (none) no
peek_right_very_short 0 0 1.33 none inherit upright curious (none) no
talk1 0 0 4.22 none inherit upright socialize (none) no
talk2 0 0 1.48 none inherit upright socialize (none) no
talk3 0 0 5.31 none inherit upright socialize (none) no
talk4 0 0 3.27 none inherit upright socialize (none) no
talk5 0 0 14.6 none inherit upright socialize (none) no
walk_vomit 0.139 0.979 7.06 forward forward upright sick (none) no
walk_talk_on_cell_phone 1.3 1.65 1.27 forward forward upright misc0 (none) no
powerwalk 1.55 3.9 2.52 forward forward upright exercise (none) no
jivewalk 0.922 2.86 3.1 forward forward upright funky (none) no
stroll 0.488 2.14 4.39 forward forward upright other (none) no
jog_head_low 2.91 2.12 0.73 forward forward crouched normal (none) no
dead1 0 0 0.5 none inherit prone dead (none) no
dead2 0 0 0.5 none inherit prone dead (none) no
dead3 0 0 0.5 none inherit prone dead (none) no
inj_prone 0 0 4.57 none inherit prone dead (none) no
passenger_in_car 0 0 0.5 none inherit upright normal (none) no
driver_in_car 0 0 0.5 none inherit upright normal (none) no

Available Appearances

Skinned Appearances

Segmented Appearances

Available Head Appearances

(none)

Links

Link Name Parent Link Offset Angle Offset Variables
position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.z
base position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tz
back base 0,
0,
0.225425
(none) q.back_rz,
q.back_rx,
q.back_ry
cervical back 0,
0,
0.42545
(none) q.cervical_rz,
q.cervical_rx,
q.cervical_ry
exface_attach_pt cervical 0.035,
0,
-0.02
(none) (none)
shoulder_l back 0,
0.161925,
0.2794
(none) q.shoulder_l_rz,
q.shoulder_l_rx,
q.shoulder_l_ry
elbow_l shoulder_l 0,
0,
-0.301625
(none) q.elbow_l_rz,
q.elbow_l_rx,
q.elbow_l_ry
wrist_l elbow_l 0,
0,
-0.257175
(none) q.wrist_l_rz,
q.wrist_l_rx,
q.wrist_l_ry
shoulder_r back 0,
-0.161925,
0.2794
(none) q.shoulder_r_rz,
q.shoulder_r_rx,
q.shoulder_r_ry
elbow_r shoulder_r 0,
0,
-0.301625
(none) q.elbow_r_rz,
q.elbow_r_rx,
q.elbow_r_ry
wrist_r elbow_r 0,
0,
-0.257175
(none) q.wrist_r_rz,
q.wrist_r_rx,
q.wrist_r_ry
rifle_joint wrist_r (none) (none) (none)
hip_l base 0,
0.085725,
0
(none) q.hip_l_rz,
q.hip_l_rx,
q.hip_l_ry
knee_l hip_l 0,
0,
-0.454025
(none) q.knee_l_rz,
q.knee_l_rx,
q.knee_l_ry
ankle_l knee_l 0,
0,
-0.4318
(none) q.ankle_l_rz,
q.ankle_l_rx,
q.ankle_l_ry
hip_r base 0,
-0.085725,
0
(none) q.hip_r_rz,
q.hip_r_rx,
q.hip_r_ry
knee_r hip_r 0,
0,
-0.454025
(none) q.knee_r_rz,
q.knee_r_rx,
q.knee_r_ry
ankle_r knee_r 0,
0,
-0.4318
(none) q.ankle_r_rz,
q.ankle_r_rx,
q.ankle_r_ry
accessory1_joint position (none) (none) (none)


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