Character eod |
Primary civilian pedestrian character, male.This is DI-Guy's primary male civilian character, with actions suitable for men moving around in various environments.
Quality Bias: 8
Default Skinned Appearance
sk_eod_suit_1
Default Non-Skinned Appearance
sk_eod_suit_1
Type Map Information
Field Value    Character Class    human    Category    military    Subcategory    civilian Actions
Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable? stand 0 0 1 none inherit upright normal (none) no prone 0 0 1.03 none inherit prone normal (none) no kneel 0 0 2.44 none inherit crouched normal (none) no prone_dial_phone 0 0 3.1 none inherit prone normal (none) no stand_dial_phone 0 0 1.03 none inherit upright normal (none) no kneel_dial_phone 0 0 1.12 none inherit crouched normal (none) no jog 2.04 3.59 1.76 forward forward upright normal (none) no squat 0 0 0.5 none inherit crouched normal (none) no walk 1.3 3.32 2.56 forward forward upright normal (none) no run 2.58 1.96 0.76 forward forward upright normal (none) no sit_eat 0 0 10.8 none inherit sitting misc9 (none) no dead 0 0 0.5 none inherit prone dead (none) no sit_calm 0 0 0.5 none inherit sitting normal (none) no islam_pray 0 0 26.5 none inherit upright normal (none) no stand_wave 0 0 2.46 none inherit upright normal (none) no stand_throw 0 0 2.94 none inherit upright normal (none) no stand_vomit 0 0 12.3 none inherit upright sick (none) no stand_talk_on_cell_phone 0 0 8.65 none inherit upright misc0 (none) no stand_8th_turn_right 0 0 1.4 turn_right (mixed) upright normal (none) no stand_8th_turn_left 0 0 1.3 turn_left (mixed) upright normal (none) no stand_qtr_turn_right 0 0 1.43 turn_right (mixed) upright normal (none) no stand_qtr_turn_left 0 0 1.43 turn_left (mixed) upright normal (none) no angry_yell_forward_back 0.4 2.21 5.53 nonlinear forward upright angry (none) no angry_yell 0 0 5.83 none inherit upright angry (none) no angry_chant_1_arm 0 0 6.03 none inherit upright angry (none) no angry_chant_2_arms 0 0 4.83 none inherit upright angry (none) no peek_long 0 0 10.6 none inherit upright curious (none) no peek_left_very_short 0 0 1 none inherit upright curious (none) no peek_right_very_short 0 0 1.33 none inherit upright curious (none) no talk1 0 0 4.22 none inherit upright socialize (none) no talk2 0 0 1.48 none inherit upright socialize (none) no talk3 0 0 5.31 none inherit upright socialize (none) no talk4 0 0 3.27 none inherit upright socialize (none) no talk5 0 0 14.6 none inherit upright socialize (none) no walk_vomit 0.139 0.979 7.06 forward forward upright sick (none) no walk_talk_on_cell_phone 1.3 1.65 1.27 forward forward upright misc0 (none) no powerwalk 1.55 3.9 2.52 forward forward upright exercise (none) no jivewalk 0.922 2.86 3.1 forward forward upright funky (none) no stroll 0.488 2.14 4.39 forward forward upright other (none) no jog_head_low 2.91 2.12 0.73 forward forward crouched normal (none) no dead1 0 0 0.5 none inherit prone dead (none) no dead2 0 0 0.5 none inherit prone dead (none) no dead3 0 0 0.5 none inherit prone dead (none) no inj_prone 0 0 4.57 none inherit prone dead (none) no passenger_in_car 0 0 0.5 none inherit upright normal (none) no driver_in_car 0 0 0.5 none inherit upright normal (none) no Available Appearances
Skinned Appearances
Segmented Appearances
Available Head Appearances
(none)
Links
- Actor: greg
Link Name Parent Link Offset Angle Offset Variables position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.zbase position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tzback base 0,
0,
0.225425(none) q.back_rz,
q.back_rx,
q.back_rycervical back 0,
0,
0.42545(none) q.cervical_rz,
q.cervical_rx,
q.cervical_ryexface_attach_pt cervical 0.035,
0,
-0.02(none) (none) shoulder_l back 0,
0.161925,
0.2794(none) q.shoulder_l_rz,
q.shoulder_l_rx,
q.shoulder_l_ryelbow_l shoulder_l 0,
0,
-0.301625(none) q.elbow_l_rz,
q.elbow_l_rx,
q.elbow_l_rywrist_l elbow_l 0,
0,
-0.257175(none) q.wrist_l_rz,
q.wrist_l_rx,
q.wrist_l_ryshoulder_r back 0,
-0.161925,
0.2794(none) q.shoulder_r_rz,
q.shoulder_r_rx,
q.shoulder_r_ryelbow_r shoulder_r 0,
0,
-0.301625(none) q.elbow_r_rz,
q.elbow_r_rx,
q.elbow_r_rywrist_r elbow_r 0,
0,
-0.257175(none) q.wrist_r_rz,
q.wrist_r_rx,
q.wrist_r_ryrifle_joint wrist_r (none) (none) (none) hip_l base 0,
0.085725,
0(none) q.hip_l_rz,
q.hip_l_rx,
q.hip_l_ryknee_l hip_l 0,
0,
-0.454025(none) q.knee_l_rz,
q.knee_l_rx,
q.knee_l_ryankle_l knee_l 0,
0,
-0.4318(none) q.ankle_l_rz,
q.ankle_l_rx,
q.ankle_l_ryhip_r base 0,
-0.085725,
0(none) q.hip_r_rz,
q.hip_r_rx,
q.hip_r_ryknee_r hip_r 0,
0,
-0.454025(none) q.knee_r_rz,
q.knee_r_rx,
q.knee_r_ryankle_r knee_r 0,
0,
-0.4318(none) q.ankle_r_rz,
q.ankle_r_rx,
q.ankle_r_ryaccessory1_joint position (none) (none) (none)