Character vehicle_technical |
'Techical' vehicle, typically used by insurgents.Technicals use usually small vehicles, such as a light truck, with a mounted, turreted weapon in the back.
Quality Bias: 6
Default Appearance
toyota_pickup_tech_turret
Type Map Information
Field Value    Character Class    vehicle    Category    unspecified    Subcategory    unspecified Actions
Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable? still 0 0 0.5 none inherit upright aim (none) no slower 2 1 0.5 forward forward upright aim (none) no slow 4 2 0.5 forward forward upright aim (none) no medium 10 5 0.5 forward forward upright aim (none) no fast 20 10 0.5 forward forward upright aim (none) no faster 50 25 0.5 forward forward upright aim (none) no fastest 100 50 0.5 forward forward upright aim (none) no back_slower 2 1 0.5 backward forward upright aim (none) no back_slow 4 2 0.5 backward forward upright aim (none) no back_medium 10 5 0.5 backward forward upright aim (none) no back_fast 20 10 0.5 backward forward upright aim (none) no back_faster 50 25 0.5 backward forward upright aim (none) no back_fastest 100 50 0.5 backward forward upright aim (none) no dead 0 0 0.5 none inherit upright aim (none) no Available Appearances
Skinned Appearances
Segmented Appearances
- gaz_truck_w_ZSU23_turret
- gaz_truck_w_ZSU23_turret_blown
- humvee_50cal_des_turret
- humvee_50cal_des_turret_blown
- humvee_50cal_des_turret_with_ring_mount_shield
- humvee_50cal_grn_turret
- humvee_50cal_grn_turret_blown
- toyota_pickup_tech_turret
- toyota_pickup_tech_turret_blown
Available Head Appearances
(none)
Links
- Actor: vehicle_technical
Link Name Parent Link Offset Angle Offset Variables position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.zbase position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tzturret base (none) (none) q.turret_rz,
q.turret_tx,
q.turret_ty,
q.turret_tzbarrel turret (none) (none) q.barrel_ry,
q.barrel_tx,
q.barrel_ty,
q.barrel_tzbarrel_flash barrel (none) (none) (none)