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diguyGraphicsFile.h
Go to the documentation of this file.
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/*
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* Copyright (C) 1992-2013 Boston Dynamics
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* ALL RIGHTS RESERVED.
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*
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* These coded instructions, statements, and computer programs
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* contain unpublished proprietary information of Boston Dynamics
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* and are protected by Copyright Laws of the United States.
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* They may not be used, duplicated, or disclosed in any form, in
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* whole or in part, without the prior written consent from Boston
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* Dynamics.
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*
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* RESTRICTED RIGHTS LEGEND
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* Use, duplication, or disclosure by the government is subject
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* to restrictions as set forth in FAR 52.227.19(c)(2) or
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* subparagraph (c)(1)(ii) of the Rights in Technical Data and
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* Computer Software clause at DFARS 252.227-7013 and/or in
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* similar or successor clauses in the FAR, or the DOD or NASA
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* FAR Supplement, or to subparagraphs (c)(1) and (c)(2) of the
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* Commercial Computer Software--Restricted Rights at 48 CFR
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* 52.227-19, as applicable. Unpublished-rights reserved under
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* the Copyright Laws of the United States.
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* Contractor/Manufacturer is:
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* Boston Dynamics/78 Fourth Avenue/Waltham MA 02451.
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*/
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/*********************************************************************/
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#ifndef __diguyGraphicsFile_H
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#define __diguyGraphicsFile_H
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#ifdef SWIG
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%module
diguyGraphicsFile
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#else
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#define CPLUSPLUS_ONLY
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#endif
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#ifdef CPLUSPLUS_ONLY
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#include <
diguy_constants.h
>
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class
diguyGraphicsFile
;
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class
bdiGeometryFile;
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/****************************************************************************/
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#endif
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#include <
declspec_diguy.h
>
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/****************************************************************************/
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class
BDI_DECLSPEC_diguy
diguyGraphicsFile
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{
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public
:
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/*****************************************************************************/
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/*l
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*b Description:
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**
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** Returns the filename of the graphics file. This is the filename
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** that was passed to load(). The filename may be NULL if load() has
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** not been called.
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**
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*b Returns:
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**
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** filename of the graphics file
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**
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*b Callable From:
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**
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*- - C++
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*- - Script
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*/
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const
char
* get_filename();
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/*****************************************************************************/
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#ifdef CPLUSPLUS_ONLY
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/*l
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*b Description:
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**
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** This function is called when the contents of a geometry file need
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** to be loaded.
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**
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*i DI-Guy Loader:
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**
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** Implementations using the DI-Guy Loader usually do not override
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** this function.
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**
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*i External Loader:
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**
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** Implementations using an External Loader must override this
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** function.
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**
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*b Arguments:
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**
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*a filename - the name of the geometry file that needs to
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*a be loaded
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*a extension - the extension (usually 3 characters) of the file;
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*a can help quickly choose an appropriate external
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*a loader
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**
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** The filename argument includes the full path to the file to
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** be loaded.
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**
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*b Callable From:
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**
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*- - N/A (automatically called by DI-Guy Graphics API during
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*- the Build Stage)
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*/
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virtual
int
load(
const
char
* filename,
const
char
* extension);
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/*l
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*b Description:
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**
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** This function does anything necessary to unload assets created
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** during the load() call. It will be called after all meshes,
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** states, etc., that were extracted from the file have been
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** unloaded.
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**
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*i DI-Guy Loader:
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**
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** Implementations using the DI-Guy Loader usually do not override
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** this function.
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**
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*i External Loader:
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**
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** Implementations using an External Loader must override this
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** function.
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**
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*b Callable From:
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**
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*- - N/A (automatically called by DI-Guy Graphics API during
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*- the Unbuild Stage)
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*/
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virtual
int
unload();
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/*l
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*b Description:
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**
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** This function needs to find and return an object representing a
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** shape in the data loaded during the load() call. Typically this
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** is a group-type node above the meshes containing the geometry of
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** the shape.
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**
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** The returned object is not used directly by DI-Guy. Instead, it
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** will be used in later calls to
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** diguyGraphicsShape::get_diguy_graphics_file_part(), during the
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** Build Stage.
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**
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*b Arguments:
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**
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*a part_name - the name of the part that needs to be found
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**
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*i DI-Guy Loader:
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**
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** Implementations using the DI-Guy Loader usually do not override
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** this function.
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**
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*i External Loader:
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**
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** Implementations using an External Loader must override this
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** function.
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**
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*b Callable From:
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**
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*- - N/A (automatically called by DI-Guy Graphics API during
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*- the Build Stage)
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*/
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virtual
void
* find_part(
const
char
* part_name);
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#endif
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/****************************************************************************/
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/****************************************************************************/
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#ifdef CPLUSPLUS_ONLY
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bdiGeometryFile* get_scripted_object() {
return
m_scripted_object;}
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protected
:
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/*l
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** A protected constructor. Constructors are called automatically
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** by DI-Guy.
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*/
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diguyGraphicsFile
(
void
* internal_data);
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/*l
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** A protected destructor. Destructors are called automatically
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** by DI-Guy.
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*/
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virtual
~
diguyGraphicsFile
();
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private
:
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/*l
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** A pointer to internal data.
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*/
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bdiGeometryFile* m_scripted_object;
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friend
class
bdiGeometryFactory;
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friend
class
bdiGeometryFile;
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#endif
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};
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#endif
/* __diguyGraphicsFile_H */
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include
diguyGraphicsFile.h
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