osg::ref_ptr< osg::Texture2D > m_texture
Definition: diguyOsgGraphicsTexture.h:41
osg::ref_ptr< osg::Image > m_image
Definition: diguyOsgGraphicsTexture.h:42
virtual void unbuild()
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be d...
Definition: diguyOsgGraphicsTexture.cpp:225
static osg::ref_ptr< osg::State > sm_state
Definition: diguyOsgGraphicsTexture.h:37
Definition: diguyOsgGraphicsTexture.h:22
diguyOsgGraphicsTexture(void *internal_data)
Definition: diguyOsgGraphicsTexture.cpp:25
virtual void build()
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be c...
Definition: diguyOsgGraphicsTexture.cpp:55
A class that represents a shared texture.
Definition: diguyGraphicsTexture.h:122
diguyTextureMapType
This enumeration lists the type of texture map a given image file is being used as.
Definition: diguyGraphicsTexture.h:56
virtual void bind_now(diguyTextureMapType texture_type)
This function will be called by DI-Guy when the texture should be made active, or bound...
Definition: diguyOsgGraphicsTexture.cpp:190
osg::Texture2D * get_texture()
Definition: diguyOsgGraphicsTexture.h:35
diguyGraphicsTexture * diguyOsgGraphicsTexture_create_func(void *internal_data)
Create function declaration.
Definition: diguyOsgGraphicsTexture.cpp:246