7 #ifndef __diguyRenderSettings_H
8 #define __diguyRenderSettings_H
12 class bdiShaderUniform;
13 class bdiShaderUniformArray;
14 class bdiGeometryGeosetState;
15 class bdiGeometryMesh;
32 int m_graphics_state_switch_index;
34 int m_instancing_draw;
35 bdiGeometryMesh* m_cached_switched_graphics_mesh;
38 void create_per_shape_materials();
39 bdiShaderUniformArray * m_uniform_array;
40 bdiGeometryGeosetState* m_cached_switched_graphics_state;
Private Class.
Definition: diguyRenderSettings.h:24