DI-Guy SDK Documentation  13.2
diguyOglUtils.h
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1 #pragma once
2 
3 class diguyScenario;
4 class diguyViewLight;
5 
9 
10 namespace diguyOglUtils
11 {
14 
17 
18  void render_shadow_map(diguyViewLight * light, diguyScenario * scenario);
19 
20 };
21 
Helpers for setting up some OpenGL debugging and light state functionality.
Definition: diguyOglUtils.h:10
Definition: diguyViewLight.h:55
void render_shadow_map(diguyViewLight *light, diguyScenario *scenario)
Definition: diguyOglUtils.cpp:226
void install_opengl_debug_callbacks()
helper function that installs the glDebugMessageCallback, the modern way of catching OpenGL errors...
Definition: diguyOglUtils.cpp:98
Represents the scenario currently being portrayed.
Definition: diguyScenario.h:94
void update_lighting(diguyScenario *scenario)
helper function that feeds light data from various diguy systems to OpenGL uniform buffers...
Definition: diguyOglUtils.cpp:114
static diguyScenario * scenario
Definition: simple_playback_ogl.cpp:56