DI-Guy SDK Documentation  13.7.1
diguyDx11UniformBufferUpdater Member List

This is the complete list of members for diguyDx11UniformBufferUpdater, including all inherited members.

diguyDx11UniformBufferUpdater()diguyDx11UniformBufferUpdater
diguyUniformBufferUpdater()diguyUniformBufferUpdaterinline
get_global_ambient_material(float **\return, float *g, float **< b >)diguyDx11UniformBufferUpdaterinlinevirtual
get_projection_matrix(float *matrix, int transpose)diguyDx11UniformBufferUpdaterinlinevirtual
get_use_global_ambient_material()diguyDx11UniformBufferUpdaterinlinevirtual
get_view_matrix(float *matrix, int transpose)diguyDx11UniformBufferUpdaterinlinevirtual
initialize()diguyDx11UniformBufferUpdatervirtual
m_last_materialdiguyDx11UniformBufferUpdaterprivate
m_model_matrixdiguyDx11UniformBufferUpdater
m_pcbVSMaterialdiguyDx11UniformBufferUpdater
m_pcbVSPerObject11diguyDx11UniformBufferUpdater
m_per_frame_uniforms_needs_updatediguyDx11UniformBufferUpdaterprivate
m_projection_matrixdiguyDx11UniformBufferUpdater
m_transform_stack_needs_updatediguyDx11UniformBufferUpdaterprivate
m_use_global_ambient_materialdiguyDx11UniformBufferUpdaterprivate
m_view_matrixdiguyDx11UniformBufferUpdater
set_eye_position(float x, float y, float z)diguyDx11UniformBufferUpdaterinlinevirtual
set_fog(const diguyViewFog *fog)diguyDx11UniformBufferUpdaterinlinevirtual
set_global_ambient_light(float r, float g, float b)diguyDx11UniformBufferUpdaterinlinevirtual
set_global_ambient_material(float r, float g, float b)diguyDx11UniformBufferUpdaterinlinevirtual
set_light(int index, const diguyLightRenderDesc *light)diguyDx11UniformBufferUpdaterinlinevirtual
set_material(const diguyGraphicsMaterial *material)diguyDx11UniformBufferUpdatervirtual
set_material_color(float r, float g, float b, float a)diguyDx11UniformBufferUpdaterinlinevirtual
set_material_spec(float r, float g, float b, float shine)diguyDx11UniformBufferUpdaterinlinevirtual
set_model_matrix(const float *matrix)diguyDx11UniformBufferUpdaterinlinevirtual
set_num_active_lights(int num_lights)diguyDx11UniformBufferUpdaterinlinevirtual
set_projection_matrix(const float *matrix)diguyDx11UniformBufferUpdaterinlinevirtual
set_shadow_map_params(const diguyShadowMapParams *shadow_params)diguyDx11UniformBufferUpdaterinlinevirtual
set_texture_matrix(const float *matrix)diguyDx11UniformBufferUpdaterinlinevirtual
set_use_global_ambient_material(int val)diguyDx11UniformBufferUpdaterinlinevirtual
set_view_matrix(const float *matrix)diguyDx11UniformBufferUpdaterinlinevirtual
update()diguyDx11UniformBufferUpdaterinlinevirtual
~diguyDx11UniformBufferUpdater()diguyDx11UniformBufferUpdatervirtual
~diguyUniformBufferUpdater()diguyUniformBufferUpdaterinlinevirtual