DI-Guy SDK Documentation  13.7
diguyParticleSystem Member List

This is the complete list of members for diguyParticleSystem, including all inherited members.

add_collision_plane(const bdiVec3f &vPlaneNormal, const bdiVec3f &vPoint, float fBounceFactor=1.0f, int nCollisionResult=0)diguyParticleSysteminlinevirtual
diguyParticleSystem(const char *effect_name)diguyParticleSystem
get_active_count()=0diguyParticleSystempure virtual
get_character()diguyParticleSysteminline
get_emitting()=0diguyParticleSystempure virtual
get_name()=0diguyParticleSystempure virtual
get_particle_manager()diguyParticleSysteminline
get_particle_renderer()diguyParticleSysteminline
get_position(double **\note, double *y, double *z)=0diguyParticleSystempure virtual
get_ready_for_garbage_collection()diguyParticleSysteminlinevirtual
get_spawned_system()diguyParticleSysteminlinevirtual
get_system_life_time_override()diguyParticleSysteminlinevirtual
get_visible()diguyParticleSysteminlinevirtual
m_agediguyParticleSystemprotected
m_characterdiguyParticleSystemprotected
m_particle_managerdiguyParticleSystemprotected
m_ready_for_garbage_collectiondiguyParticleSystemprotected
m_rendererdiguyParticleSystemprotected
m_spawned_systemdiguyParticleSystemprotected
m_system_life_time_overridediguyParticleSystemprotected
m_visiblediguyParticleSystemprotected
pause_emitting()=0diguyParticleSystempure virtual
pause_update()diguyParticleSysteminlinevirtual
render(diguyGraphicsShaderProgram *shader)diguyParticleSysteminlinevirtual
reset_prev_position_next_update()=0diguyParticleSystempure virtual
restart_particle_system()=0diguyParticleSystempure virtual
resume_update()diguyParticleSysteminlinevirtual
set_character(diguyCharacter *character)diguyParticleSysteminline
set_name(const char *name)=0diguyParticleSystempure virtual
set_orientation(float *matrix)=0diguyParticleSystempure virtual
set_particle_manager(diguyParticleManager *manager)diguyParticleSysteminline
set_particle_renderer(diguyParticleSystemRenderer *renderer)diguyParticleSysteminline
set_position(double x, double y, double z)=0diguyParticleSystempure virtual
set_ready_for_garbage_collection(int value)diguyParticleSysteminlinevirtual
set_scale(float scale)=0diguyParticleSystempure virtual
set_scale(float scale_x, float scale_y, float scale_z)=0diguyParticleSystempure virtual
set_spawned_system(int value)diguyParticleSysteminlinevirtual
set_system_life_time_override(float value)diguyParticleSysteminlinevirtual
set_time_scale(float t)=0diguyParticleSystempure virtual
set_visible(int visible)diguyParticleSysteminlinevirtual
start_emitting()=0diguyParticleSystempure virtual
stop_all_particles()=0diguyParticleSystempure virtual
stop_emitting()=0diguyParticleSystempure virtual
update(float dt)diguyParticleSystemvirtual
~diguyParticleSystem()diguyParticleSysteminlinevirtual