DI-Guy SDK Documentation  13.7
diguyViewPainter Member List

This is the complete list of members for diguyViewPainter, including all inherited members.

bdiScenarioApp classdiguyViewPainterfriend
begin_2d_mode()diguyViewPaintervirtual
begin_2d_text_mode()diguyViewPaintervirtual
debug_pa_add_2d_point(const char *name, float x, float y)diguyViewPaintervirtual
debug_pa_add_3d_point(const char *name, float x, float y, float z)diguyViewPaintervirtual
debug_pa_reset(const char *name)diguyViewPaintervirtual
debug_pa_set_param_color(const char *name, float r, float g, float b, float a=1.0f)diguyViewPaintervirtual
debug_pa_set_param_style(const char *name, const char *param, int value)diguyViewPaintervirtual
diguyViewPainter()diguyViewPainterprotected
draw_2d_rect(float x0, float y0, float x1, float y1, float z0=0.0f, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_arrow(float x1, float y1, float z1, float x2, float y2, float z2, float shaft_width=0.02, float arrow_width=0.05, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_box(float x1, float y1, float z1, float x2, float y2, float z2, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_buffered_data()diguyViewPaintervirtual
draw_circle(float x, float y, float z, float normal_x, float normal_y, float normal_z, float radius, int draw_edges=1, int draw_fill=1, int num_sides=12)diguyViewPaintervirtual
draw_cylinder(float x, float y, float z, float radius, float height, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_disc(float x, float y, float z, float radius, int draw_edges=1, int draw_fill=1, int num_sides=12)diguyViewPaintervirtual
draw_line(float x1, float y1, float z1, float x2, float y2, float z2)diguyViewPaintervirtual
draw_line_2c(float x1, float y1, float z1, float x2, float y2, float z2)diguyViewPaintervirtual
draw_opengl_primitive(diguyGraphicsShaderProgram *shader, int primitive_type, int vertex_count, float *verts, float *colors=NULL, float *normals=NULL, float *uvs=NULL)diguyViewPaintervirtual
draw_opengl_primitive(int primative_type, int vertex_count, float *verts, float *colors=NULL, float *normals=NULL, float *uvs=NULL)diguyViewPaintervirtual
draw_point_arrays()diguyViewPaintervirtual
draw_private_path_shape(diguyCharacter *diguy_character, int include_waypoints=0)diguyViewPaintervirtual
draw_rotated_box(float x1, float y1, float z1, float x2, float y2, float z2, float yaw, float roll, float pitch, float xc, float yc, float zc, int edges=1, int fill=1)diguyViewPaintervirtual
draw_sphere(float x, float y, float z, float radius, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_text(float screen_x, float screen_y, const char *text)diguyViewPaintervirtual
draw_torus(float x, float y, float z, float inner_radius, float outer_radius, int draw_edges=1, int draw_fill=1, int num_sides=12)diguyViewPaintervirtual
draw_wedge(float x, float y, float z, float target_x, float target_y, float target_z, float inner_radius, float width, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
draw_wedge_with_normal(float x, float y, float z, float target_x, float target_y, float target_z, float nx, float ny, float nz, float inner_radius, float width, int draw_edges=1, int draw_fill=1)diguyViewPaintervirtual
end_2d_text_mode()diguyViewPaintervirtual
get_viewport_size(float *width, float *height)diguyViewPaintervirtual
set_brush_color(float red, float green, float blue, float alpha=1.0f)diguyViewPaintervirtual
set_line_width(float width)diguyViewPaintervirtual
set_pen2_color(float red, float green, float blue, float alpha=1.0f)diguyViewPaintervirtual
set_pen_color(float red, float green, float blue, float alpha=1.0f)diguyViewPaintervirtual
world_to_screen(float world_x, float world_y, float world_z, float *view_x, float *view_y, float *view_z)diguyViewPaintervirtual
~diguyViewPainter()diguyViewPainterinlineprotectedvirtual