| abort_now(float max_rampdown_interval) | diguyCharacterGesture | |
| add_callback(int callback_id, diguyCharacterGestureCallback *callback, void *callback_params=0, void *callback_user_data=0) | diguyCharacterGesture | |
| add_callback_script(int callback_id, const char *callback_script, const char *callback_script_type=nullptr) | diguyCharacterGesture | |
| add_channel_weight_target(char channel, float channel_weight_target, float blend_tin, float blend_tout, const char *blend_function_name=0) | diguyCharacterGesture | |
| bdiGestureInstance class | diguyCharacterGesture | friend |
| bdiScenarioCharacter class | diguyCharacterGesture | friend |
| begin_now() | diguyCharacterGesture | |
| CALLBACK_ID_ATTAINED_DESIRED_ACTION enum value | diguyCharacterGesture | |
| CALLBACK_ID_CREATE enum value | diguyCharacterGesture | |
| CALLBACK_ID_DESTROY enum value | diguyCharacterGesture | |
| diguyCharacter class | diguyCharacterGesture | friend |
| diguyCharacterGesture(bdiGestureInstance *scripted_object) | diguyCharacterGesture | private |
| end_gesture() | diguyCharacterGesture | |
| force_table_action(const char *action_name, int include_transition_arc=1, float max_rampdown_interval=0.5f) | diguyCharacterGesture | |
| get_channel_weight(char channel) | diguyCharacterGesture | |
| get_default_blend_duration() | diguyCharacterGesture | |
| get_gesture_type() | diguyCharacterGesture | |
| get_has_begun_flag() | diguyCharacterGesture | |
| get_has_completed_flag() | diguyCharacterGesture | |
| get_interpolation_flag() | diguyCharacterGesture | |
| get_max_reps() | diguyCharacterGesture | |
| get_name() | diguyCharacterGesture | |
| get_num_channels() | diguyCharacterGesture | |
| get_num_progression_stages() | diguyCharacterGesture | |
| get_num_table_actions() | diguyCharacterGesture | |
| get_overall_duration() | diguyCharacterGesture | |
| get_progression_stage_duration(int stage) | diguyCharacterGesture | |
| get_progression_stage_optimal_duration(int stage) | diguyCharacterGesture | |
| get_rampdown_blend_function_name() | diguyCharacterGesture | |
| get_rampdown_duration() | diguyCharacterGesture | |
| get_rampup_blend_function_name() | diguyCharacterGesture | |
| get_rampup_duration() | diguyCharacterGesture | |
| get_scripted_object() | diguyCharacterGesture | inline |
| get_table_action_at_index(int index) | diguyCharacterGesture | |
| get_table_action_begin() | diguyCharacterGesture | |
| get_table_action_desired() | diguyCharacterGesture | |
| get_table_action_end() | diguyCharacterGesture | |
| get_table_action_next() | diguyCharacterGesture | |
| get_table_action_now() | diguyCharacterGesture | |
| get_table_action_rep_duration(const char *action_name) | diguyCharacterGesture | |
| get_table_transition_duration(const char *action_from, const char *action_to) | diguyCharacterGesture | |
| get_time_required_to_reach_table_action_desired() | diguyCharacterGesture | |
| get_tin() | diguyCharacterGesture | |
| m_scripted_object | diguyCharacterGesture | private |
| remove_callback(int callback_id, diguyCharacterGestureCallback *callback) | diguyCharacterGesture | |
| remove_callback_script(int callback_id, const char *callback_script, const char *callback_script_type=nullptr) | diguyCharacterGesture | |
| remove_callback_with_user_data(int callback_id, void *callback_user_data) | diguyCharacterGesture | |
| set_automatic_destroy_flag(int automatic_destroy_flag) | diguyCharacterGesture | |
| set_channel_weight(char channel, float channel_weight) | diguyCharacterGesture | |
| set_channel_weight_target(char channel, float channel_weight_target, float blend_tin, float blend_tout, const char *blend_function_name=0) | diguyCharacterGesture | |
| set_interpolation_flag(int flag) | diguyCharacterGesture | |
| set_max_reps(int max_reps, int derive_duration_flag=1) | diguyCharacterGesture | |
| set_overall_duration(float overall_duration, int derive_max_reps_flag=1) | diguyCharacterGesture | |
| set_progression_stage_duration(int stage, float duration) | diguyCharacterGesture | |
| set_rampdown_blend_function_name(const char *blend_function_name) | diguyCharacterGesture | |
| set_rampdown_duration(float duration) | diguyCharacterGesture | |
| set_rampup_blend_function_name(const char *blend_function_name) | diguyCharacterGesture | |
| set_rampup_duration(float duration) | diguyCharacterGesture | |
| set_table_action_begin(const char *action_name) | diguyCharacterGesture | |
| set_table_action_desired(const char *action_name) | diguyCharacterGesture | |
| set_table_action_end(const char *action_name) | diguyCharacterGesture | |
| ~diguyCharacterGesture() | diguyCharacterGesture | private |