DI-Guy SDK Documentation  13.8
diguyCharacterGesture Member List

This is the complete list of members for diguyCharacterGesture, including all inherited members.

abort_now(float max_rampdown_interval)diguyCharacterGesture
add_callback(int callback_id, diguyCharacterGestureCallback *callback, void *callback_params=0, void *callback_user_data=0)diguyCharacterGesture
add_callback_script(int callback_id, const char *callback_script, const char *callback_script_type=nullptr)diguyCharacterGesture
add_channel_weight_target(char channel, float channel_weight_target, float blend_tin, float blend_tout, const char *blend_function_name=0)diguyCharacterGesture
bdiGestureInstance classdiguyCharacterGesturefriend
bdiScenarioCharacter classdiguyCharacterGesturefriend
begin_now()diguyCharacterGesture
CALLBACK_ID_ATTAINED_DESIRED_ACTION enum valuediguyCharacterGesture
CALLBACK_ID_CREATE enum valuediguyCharacterGesture
CALLBACK_ID_DESTROY enum valuediguyCharacterGesture
diguyCharacter classdiguyCharacterGesturefriend
diguyCharacterGesture(bdiGestureInstance *scripted_object)diguyCharacterGestureprivate
end_gesture()diguyCharacterGesture
force_table_action(const char *action_name, int include_transition_arc=1, float max_rampdown_interval=0.5f)diguyCharacterGesture
get_channel_weight(char channel)diguyCharacterGesture
get_default_blend_duration()diguyCharacterGesture
get_gesture_type()diguyCharacterGesture
get_has_begun_flag()diguyCharacterGesture
get_has_completed_flag()diguyCharacterGesture
get_interpolation_flag()diguyCharacterGesture
get_max_reps()diguyCharacterGesture
get_name()diguyCharacterGesture
get_num_channels()diguyCharacterGesture
get_num_progression_stages()diguyCharacterGesture
get_num_table_actions()diguyCharacterGesture
get_overall_duration()diguyCharacterGesture
get_progression_stage_duration(int stage)diguyCharacterGesture
get_progression_stage_optimal_duration(int stage)diguyCharacterGesture
get_rampdown_blend_function_name()diguyCharacterGesture
get_rampdown_duration()diguyCharacterGesture
get_rampup_blend_function_name()diguyCharacterGesture
get_rampup_duration()diguyCharacterGesture
get_scripted_object()diguyCharacterGestureinline
get_table_action_at_index(int index)diguyCharacterGesture
get_table_action_begin()diguyCharacterGesture
get_table_action_desired()diguyCharacterGesture
get_table_action_end()diguyCharacterGesture
get_table_action_next()diguyCharacterGesture
get_table_action_now()diguyCharacterGesture
get_table_action_rep_duration(const char *action_name)diguyCharacterGesture
get_table_transition_duration(const char *action_from, const char *action_to)diguyCharacterGesture
get_time_required_to_reach_table_action_desired()diguyCharacterGesture
get_tin()diguyCharacterGesture
m_scripted_objectdiguyCharacterGestureprivate
remove_callback(int callback_id, diguyCharacterGestureCallback *callback)diguyCharacterGesture
remove_callback_script(int callback_id, const char *callback_script, const char *callback_script_type=nullptr)diguyCharacterGesture
remove_callback_with_user_data(int callback_id, void *callback_user_data)diguyCharacterGesture
set_automatic_destroy_flag(int automatic_destroy_flag)diguyCharacterGesture
set_channel_weight(char channel, float channel_weight)diguyCharacterGesture
set_channel_weight_target(char channel, float channel_weight_target, float blend_tin, float blend_tout, const char *blend_function_name=0)diguyCharacterGesture
set_interpolation_flag(int flag)diguyCharacterGesture
set_max_reps(int max_reps, int derive_duration_flag=1)diguyCharacterGesture
set_overall_duration(float overall_duration, int derive_max_reps_flag=1)diguyCharacterGesture
set_progression_stage_duration(int stage, float duration)diguyCharacterGesture
set_rampdown_blend_function_name(const char *blend_function_name)diguyCharacterGesture
set_rampdown_duration(float duration)diguyCharacterGesture
set_rampup_blend_function_name(const char *blend_function_name)diguyCharacterGesture
set_rampup_duration(float duration)diguyCharacterGesture
set_table_action_begin(const char *action_name)diguyCharacterGesture
set_table_action_desired(const char *action_name)diguyCharacterGesture
set_table_action_end(const char *action_name)diguyCharacterGesture
~diguyCharacterGesture()diguyCharacterGestureprivate