7 #ifndef __diguy_typedefs_H
8 #define __diguy_typedefs_H
16 class diguyParticleManager;
53 void* callback_params,
54 void* callback_user_data);
71 float max_distance_to_test,
72 float* intersection_x,
73 float* intersection_y,
74 float* intersection_z,
88 float max_distance_to_test,
89 float* intersection_x,
90 float* intersection_y,
91 float* intersection_z,
103 float z_clear_height,
109 int visibility_type );
142 const char* callback_name,
143 void* callback_user_data);
161 void* callback_params,
162 void* callback_user_data);
174 void* callback_params,
175 void* callback_user_data);
180 void* callback_params,
181 void* callback_user_data);
187 void* callback_params,
188 void* callback_user_data);
193 void* callback_params,
194 void* callback_user_data);
199 void* callback_params,
200 void* callback_user_data);
205 void* callback_params,
206 void* callback_user_data);
211 void* callback_params,
212 void* callback_user_data);
217 void* callback_params,
218 void* callback_user_data);
223 void* callback_params,
224 void* callback_user_data);
229 void* callback_params,
230 void* callback_user_data);
310 const char* button1);
312 typedef const char* (*diguyUserQueryTextFunction)(
diguyVariable* result_variable,
320 const char* question,
int diguyScenarioFindImpactOnLineFunction(diguyImpact *impact, float from_x, float from_y, float from_z, float to_x, float to_y, float to_z, diguyScenario *s)
Definition: diguy_typedefs.h:144
The diguyViewLabel allows on screen 2D and 3D labels in diguy scenario and the opengl renderer...
Definition: diguyViewLabel.h:52
An interface class that represents a particle system that has been created by diguy's appearance effe...
Definition: diguyParticleSystem.h:51
A class that represents the unique per-character shader object.
Definition: diguyGraphicsShaderInstance.h:54
A class that represents an instance group. An instance group is a collection of meshes, attached to shapes, that can be drawn with a single draw call using supplemental instance data information. An instance group can contain segmented meshes or skinned mesh.
Definition: diguyGraphicsInstanceGroup.h:48
int diguyExecProgramHandlerFunction(const char *command_line)
Definition: diguy_typedefs.h:154
diguyGraphicsShape * diguyGraphicsShapeCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:285
diguyCallbackReturn diguyScenarioCallback(diguyScenario *scenario, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:157
diguyCallbackReturn diguyViewFogCallback(diguyViewFog *fog, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:217
diguyGraphicsTexture * diguyGraphicsTextureCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:287
diguyCallbackReturn diguyCharacterCallback(diguyCharacter *character, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:51
diguyCallbackReturn diguyViewLabelCallback(diguyViewLabel *character, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:223
diguyGraphicsLink * diguyGraphicsLinkCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:279
diguyGraphicsMesh * diguyGraphicsMeshCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:281
int(* diguyStudentLogFunction)(int notify_level, const char *text)
Definition: diguy_typedefs.h:331
The diguyViewPainter class acts as a helper for drawing various graphics primitives in DI-Guy Scenari...
Definition: diguyViewPainter.h:36
The diguyViewLight provides a interface around a scene light useful in diguy scenario and the opengl ...
Definition: diguyViewLight.h:60
int(* diguyModuleFunctionArgument4Floats)(float, float, float, float)
Definition: diguy_typedefs.h:264
int diguyScenarioIntersectionFunction(diguyScenario *scenario, float origin_x, float origin_y, float origin_z, float dir_x, float dir_y, float dir_z, float max_distance_to_test, float *intersection_x, float *intersection_y, float *intersection_z, float *normal_x, float *normal_y, float *normal_z)
Definition: diguy_typedefs.h:80
A class that represents a bullet impact in the world, often used by AIs to make reaction decisions...
Definition: diguyImpact.h:39
int diguyScenarioZClearanceFunction(diguyScenario *scenario, float origin_x, float origin_y, float origin_z, float radius, float ground_angle, float z_clear_height, int check_below)
Definition: diguy_typedefs.h:96
diguyGraphicsInstanceGroup * diguyGraphicsInstanceGroupCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:278
int(* diguyModuleFunctionArgument4FloatPtrs)(float *, float *, float *, float *)
Definition: diguy_typedefs.h:267
A class that represents a frame buffer, this is used by the graphics api to enable shadow maps in pro...
Definition: diguyGraphicsFrameBuffer.h:26
diguyCallbackReturn diguyCharacterGestureCallback(diguyCharacterGesture *gesture, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:175
A class that represents a shared material/textures combination.
Definition: diguyGraphicsState.h:44
int(* diguyModuleFunctionArgument2DoublePtrs)(double *, double *)
Definition: diguy_typedefs.h:255
float diguyScenarioAltitudeFunction(diguyScenario *scenario, float x, float y, float old_z, int *valid)
Definition: diguy_typedefs.h:132
A view is a graphics window wherein the scenario and its characters are animated. Note that views hav...
Definition: diguyView.h:48
int diguyGet6FloatsFunction(diguyCharacter *character, float *f0, float *f1, float *f2, float *f3, float *f4, float *f5)
Definition: diguy_typedefs.h:117
int(* diguyModuleFunctionArgumentCharStarStar)(char **)
Definition: diguy_typedefs.h:246
int(* diguyModuleFunctionStandard)()
Definition: diguy_typedefs.h:237
int(* diguyModuleFunctionArgument2Doubles)(double, double)
Definition: diguy_typedefs.h:252
diguyParticleSystemRenderer * diguyParticleRendererCreateFunc(void)
Definition: diguy_typedefs.h:290
A wrapper around a geometry file.
Definition: diguyGraphicsFile.h:32
diguyCallbackReturn diguySensorRegionCallback(diguySensorRegion *sensor_region, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:187
A class that represents a shared texture.
Definition: diguyGraphicsTexture.h:124
diguyParticleManager * diguyParticleManagerCreateFunc(void)
Definition: diguy_typedefs.h:291
A class that represents a shared material.
Definition: diguyGraphicsMaterial.h:41
diguyGraphicsFrameBuffer * diguyGraphicsFrameBufferCreateFunc(void)
Definition: diguy_typedefs.h:277
A class that represents a shared 2D texture array.
Definition: diguyGraphicsTextureArray.h:40
A class that represents a shared mesh object.
Definition: diguyGraphicsMesh.h:87
diguyParticleSystem * diguyParticleSystemCreateFunc(const char *particle_system_name)
Definition: diguy_typedefs.h:289
float diguyAltitudeFunction(diguyCharacter *character, float x, float y, float old_z, int *valid)
Definition: diguy_typedefs.h:57
int diguyCharacterLOSFunction(diguyCharacter *character, diguyCharacter *target_character, int visibility_type)
Definition: diguy_typedefs.h:106
diguyCallbackReturn diguyViewLightCallback(diguyViewLight *light, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:181
Represents the scenario currently being portrayed.
Definition: diguyScenario.h:99
diguyAuthorVisualWaypoint * diguyAuthorVisualWaypointCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:275
The class that represents a DI-Guy Entity in the world.
Definition: diguyCharacter.h:81
Definition: diguySensorRegion.h:41
int diguyPointLOSFunction(diguyCharacter *character, float x, float y, float z)
Definition: diguy_typedefs.h:111
int(* diguyModuleFunctionArgument2Ints)(int, int)
Definition: diguy_typedefs.h:249
int(* diguyUserInformFunction)(int pause_scenario, const char *caption, const char *text)
Definition: diguy_typedefs.h:327
diguyCallbackReturn diguyViewCallback(diguyView *view, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:211
int diguyScenarioNamedCallback(diguyScenario *scenario, const char *callback_name, void *callback_user_data)
Definition: diguy_typedefs.h:139
An interface class that allows diguy to trigger an immediate mode rendering of a diguy particle syste...
Definition: diguyParticleSystem.h:143
int diguyFeelerFunction(diguyCharacter *character, float origin_x, float origin_y, float origin_z, float dir_x, float dir_y, float dir_z, float max_distance_to_test, float *intersection_x, float *intersection_y, float *intersection_z, float *normal_x, float *normal_y, float *normal_z)
Definition: diguy_typedefs.h:64
The class that represents a camera in the world.
Definition: diguyViewCamera.h:260
diguyCallbackReturn diguyCrowdCallback(diguyCrowd *crowd, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:169
Definition: diguySignal.h:42
A class that represents the unique per-character non-shared joint of a character. A diguyCharacter is...
Definition: diguyGraphicsLink.h:45
diguyCallbackReturn diguySignalCallback(diguySignal *signal, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:193
diguyGraphicsTextureArray * diguyGraphicsTextureArrayCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:288
diguyGraphicsShaderTechnique * diguyGraphicsShaderTechniqueCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:284
Describes basic fog model that is used by DI-Guy Scenario and our default ogl renderer Most users wil...
Definition: diguyViewFog.h:42
diguyCallbackReturn
DI-Guy callbacks return a value of type diguyCallbackReturn, which will be DIGUY_CALLBACK_STOP or DIG...
Definition: diguy_constants.h:94
diguyGraphicsFile * diguyGraphicsFileCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:276
void(* diguyModuleFunctionReturnsVoid)()
Definition: diguy_typedefs.h:240
diguyViewPainter * diguyViewPainterCreateFunc()
Definition: diguy_typedefs.h:229
int(* diguyModuleFunctionArgument3Floats)(float, float, float)
Definition: diguy_typedefs.h:258
A class that represents the unique per-character non-shared mesh object. DI-Guy encapsulates its text...
Definition: diguyGraphicsShape.h:49
A class representing a overlaid performance on a character's base animation.
Definition: diguyCharacterGesture.h:42
int(* diguyModuleFunctionArgument3FloatPtrs)(float *, float *, float *)
Definition: diguy_typedefs.h:261
The diguyVariable class allows you to add per character named parameters. This can be handy for track...
Definition: diguyVariable.h:46
Link against: libdiguy
Definition: diguyAuthorVisualWaypoint.h:37
diguyGraphicsShaderProgram * diguyGraphicsShaderProgramCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:283
diguyGraphicsShaderInstance * diguyGraphicsShaderInstanceCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:282
int(* diguyModuleFunctionArgumentConstChar)(const char *)
Definition: diguy_typedefs.h:243
int(* diguyUserQueryYesNoFunction)(diguyVariable *result_variable, int pause_scenario, const char *caption, const char *text, const char *button0, const char *button1)
Definition: diguy_typedefs.h:300
This class implements shader lod system for use with DI-Guy character graphics.
Definition: diguyGraphicsShaderTechnique.h:153
This class implements shader programs for use with DI-Guy character graphics.
Definition: diguyGraphicsShaderProgram.h:94
The class that represents a DI-Guy Crowd, DI-Guy AI agents can be given orders at an individual level...
Definition: diguyCrowd.h:48
int(* diguyUserQueryItemFunction)(diguyVariable *result_variable, int pause_scenario, const char *caption, const char *question, const char *arg1, const char *arg2, const char *arg3, const char *arg4, const char *arg5, const char *arg6, const char *arg7, const char *arg8, const char *arg9, const char *arg10)
Definition: diguy_typedefs.h:312
diguyGraphicsState * diguyGraphicsStateCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:286
diguyCallbackReturn diguyVariableCallback(diguyVariable *variable, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:199
diguyCallbackReturn diguyViewCameraCallback(diguyViewCamera *camera, int callback_id, void *callback_params, void *callback_user_data)
Definition: diguy_typedefs.h:205
diguyGraphicsMaterial * diguyGraphicsMaterialCreateFunc(void *internal_data)
Definition: diguy_typedefs.h:280