virtual void asynchronous_post_load() override
This function will be called by DI-Guy after the texture is loaded but before build.
virtual void unbuild() override
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be d...
virtual ~diguyOsgGraphicsTextureArray()
Definition: diguyOsgGraphicsTextureArray.h:29
static osg::ref_ptr< osg::State > sm_state
Definition: diguyOsgGraphicsTextureArray.h:48
virtual void build() override
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be c...
A class that represents a shared 2D texture array.
Definition: diguyGraphicsTextureArray.h:40
virtual void bind_now(diguyTextureMapType texture_type) override
This function will be called by DI-Guy when the texture should be made active, or bound...
diguyTextureMapType
This enumeration lists the type of texture map a given image file is being used as.
Definition: diguyGraphicsTexture.h:55
diguyGraphicsTextureArray * diguyOsgGraphicsTextureArray_create_func(void *internal_data)
Create function declaration.
osg::ref_ptr< osg::Texture2DArray > m_texture_array
Definition: diguyOsgGraphicsTextureArray.h:54
osg::Texture2DArray * get_texture_array()
Definition: diguyOsgGraphicsTextureArray.h:46
diguyOsgGraphicsTextureArray(void *internal_data)