Character construction_worker

Primary civilian construction working character, male.

This is DI-Guy's primary male construction working character, with actions suitable for men moving around in various construction sites.

Quality Bias: 9

Default Skinned Appearance

sk_construction_worker

Default Non-Skinned Appearance

sk_construction_worker

Type Map Information

Field Value
   Character Class    human
   Category    civilian
   Subcategory    pedestrian

Actions

Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable?
stand 0 0 1 none inherit upright normal (none) no
angry_chant_1_arm 0 0 6.03 none inherit upright angry (none) no
angry_chant_2_arms 0 0 4.83 none inherit upright angry (none) no
angry_yell 0 0 5.83 none inherit upright angry (none) no
angry_yell_forward_back 0.4 2.21 5.53 nonlinear forward upright angry (none) no
dead 0 0 1.21 none inherit prone normal (none) no
dead1 0 0 0.5 none inherit prone dead (none) no
dead2 0 0 0.5 none inherit prone dead (none) no
dead3 0 0 0.5 none inherit prone dead (none) no
driver_in_car 0 0 0.5 none inherit sitting normal (none) no
drill_floor 0 0 3.96 none inherit upright normal (none) no
drill_table 0 0 4.59 none inherit upright normal (none) no
drill_wall 0 0 4.65 none inherit upright normal (none) no
kneel_drill_base 0 0 1.6 none inherit upright normal (none) no
kneel_drill_wall 0 0 4.5 none inherit upright normal (none) no
hammer_low 0 0 1.59 none inherit upright normal (none) no
hammer_wall 0 0 1.26 none inherit upright normal (none) no
hammer_table 0 0 1.8 none inherit upright normal (none) no
jackhammer 0 0 12.4 none inherit upright normal (none) no
kneel_hammer_side 0 0 2.13 none inherit upright normal (none) no
kneel_hammer_front 0 0 1.83 none inherit upright normal (none) no
kneel_hammer_ground 0 0 2.52 none inherit upright normal (none) no
handsaw 0 0 7.5 none inherit upright normal (none) no
kneel_handsaw 0 0 5.76 none inherit upright normal (none) no
powersaw 0 0 14.7 none inherit upright normal (none) no
kneel_powersaw 0 0 13.4 none inherit upright normal (none) no
in_truck 0 0 0.49 none inherit sitting other (none) no
inj_prone 0 0 4.57 none inherit prone dead (none) no
jivewalk 0.922 2.86 3.1 forward forward upright funky (none) no
jog 2.04 3.59 1.76 forward forward upright normal (none) no
jog_head_low 2.91 2.12 0.73 forward forward crouched normal (none) no
kneel 0 0 0.55 none inherit crouched misc0 (none) no
kneel_dig 0 0 5.77 none inherit crouched other (none) no
passenger_in_car 0 0 0.5 none inherit sitting normal (none) no
peek_left_very_short 0 0 1 none inherit upright curious (none) no
peek_long 0 0 10.6 none inherit upright curious (none) no
peek_right_very_short 0 0 1.33 none inherit upright curious (none) no
prone 0 0 1.21 none inherit prone normal (none) no
run 2.58 1.96 0.76 forward forward upright normal (none) no
side_step_L 0.289 0.652 2.26 nonlinear (mixed) upright normal (none) no
side_step_R 0.292 0.608 2.08 right (mixed) upright normal (none) no
sit 0 0 0.5 none inherit sitting normal (none) no
sit_calm 0 0 0.5 none inherit sitting normal (none) no
sit_eat 0 0 10.8 none inherit sitting misc9 (none) no
squat 0 0 0.5 none inherit crouched normal (none) no
crouch_work 0 0 4.32 none inherit crouched normal (none) no
stand_8th_turn_left 0 0 1.3 turn_left (mixed) upright normal (none) no
stand_8th_turn_right 0 0 1.4 turn_right (mixed) upright normal (none) no
stand_ambient_1 0 0 5.58 none inherit upright ambient (none) no
stand_ambient_2 0 0 6.03 none inherit upright ambient (none) no
stand_ambient_3 0 0 4.5 none inherit upright ambient (none) no
stand_check_list 0 0 2.28 none inherit upright other (none) no
stand_get_searched 0 0 13.3 none inherit upright other (none) no
stand_hands_on_head 0 0 0.5 none inherit upright other (none) no
stand_hands_up 0 0 0.5 none inherit upright other (none) no
stand_hostage 0 0 7.9 none inherit upright other (none) no
stand_qtr_turn_left 0 0 1.43 turn_left (mixed) upright normal (none) no
stand_qtr_turn_right 0 0 1.43 turn_right (mixed) upright normal (none) no
stand_stop_vehicle 0 0 2.13 none inherit upright other (none) no
stand_talk_on_cell_phone 0 0 8.65 none inherit upright misc0 (none) no
stand_throw 0 0 2.93 none inherit upright other (none) no
stand_vomit 0 0 12.3 none inherit upright sick (none) no
stand_wave 0 0 2.45 none inherit upright unknown (none) no
step_backward 0.166 0.466 2.8 backward (mixed) upright normal (none) no
step_forward 0.252 0.494 1.96 forward (mixed) upright normal (none) no
strafe_left 1.03 1.13 1.09 nonlinear (mixed) upright normal (none) no
strafe_right 0.924 1.34 1.45 nonlinear (mixed) upright normal (none) no
stroll 0.488 2.14 4.39 forward forward upright other (none) no
talk1 0 0 4.22 none inherit upright socialize (none) no
talk2 0 0 1.48 none inherit upright socialize (none) no
talk3 0 0 5.31 none inherit upright socialize (none) no
talk4 0 0 3.27 none inherit upright socialize (none) no
talk5 0 0 14.6 none inherit upright socialize (none) no
tool_stand_use_pickaxe 0 0 6.65 none inherit upright misc5 (none) no
tool_stand_use_spade_1 0 0 10.9 none inherit upright misc8 (none) no
tool_stand_use_spade_2 0 0 10.1 none inherit upright normal (none) no
walk 1.3 3.32 2.56 forward forward upright normal (none) no
walk_talk_on_cell_phone 1.3 1.65 1.27 forward forward upright misc0 (none) no
walk_vomit 0.139 0.979 7.06 forward forward upright sick (none) no
use_tool 0 0 4.59 none inherit upright normal (none) no

Available Appearances

Skinned Appearances

Segmented Appearances

Links

Link Name Parent Link Offset Angle Offset Variables
position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.z
base position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tz
back base 0,
0,
0.225425
(none) q.back_rz,
q.back_rx,
q.back_ry
cervical back 0,
0,
0.42545
(none) q.cervical_rz,
q.cervical_rx,
q.cervical_ry
exface_attach_pt cervical 0.035,
0,
-0.02
(none) (none)
shoulder_l back 0,
0.161925,
0.2794
(none) q.shoulder_l_rz,
q.shoulder_l_rx,
q.shoulder_l_ry
elbow_l shoulder_l 0,
0,
-0.301625
(none) q.elbow_l_rz,
q.elbow_l_rx,
q.elbow_l_ry
wrist_l elbow_l 0,
0,
-0.257175
(none) q.wrist_l_rz,
q.wrist_l_rx,
q.wrist_l_ry
shoulder_r back 0,
-0.161925,
0.2794
(none) q.shoulder_r_rz,
q.shoulder_r_rx,
q.shoulder_r_ry
elbow_r shoulder_r 0,
0,
-0.301625
(none) q.elbow_r_rz,
q.elbow_r_rx,
q.elbow_r_ry
wrist_r elbow_r 0,
0,
-0.257175
(none) q.wrist_r_rz,
q.wrist_r_rx,
q.wrist_r_ry
rifle_joint wrist_r (none) (none) (none)
hip_l base 0,
0.085725,
0
(none) q.hip_l_rz,
q.hip_l_rx,
q.hip_l_ry
knee_l hip_l 0,
0,
-0.454025
(none) q.knee_l_rz,
q.knee_l_rx,
q.knee_l_ry
ankle_l knee_l 0,
0,
-0.4318
(none) q.ankle_l_rz,
q.ankle_l_rx,
q.ankle_l_ry
hip_r base 0,
-0.085725,
0
(none) q.hip_r_rz,
q.hip_r_rx,
q.hip_r_ry
knee_r hip_r 0,
0,
-0.454025
(none) q.knee_r_rz,
q.knee_r_rx,
q.knee_r_ry
ankle_r knee_r 0,
0,
-0.4318
(none) q.ankle_r_rz,
q.ankle_r_rx,
q.ankle_r_ry
accessory1_joint position (none) (none) (none)


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