Character fdc_pedestrian |
(Description Pending)Quality Bias: 5
Default Appearance
sk_abm_nh1
Type Map Information
Field Value    Character Class    human    Category    military    Subcategory    flight_deck_crew Actions
Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable? stand 0 0 1 none inherit upright normal (none) no stand_explosion 0 0 4.1 none inherit upright normal (none) no stand_nod_head 0 0 1.17 none inherit upright socialize (none) no stand_talk_fwd1 0 0 4.23 none inherit upright socialize (none) no stand_talk_fwd2 0 0 1.5 none inherit upright socialize (none) no stand_talk_fwd3 0 0 5.33 none inherit upright socialize (none) no stand_talk_fwd4 0 0 3.27 none inherit upright socialize (none) no stand_talk_back1 0 0 7.2 none inherit upright socialize (none) no stand_talk_back2 0 0 4.73 none inherit upright socialize (none) no stand_shrug 0 0 1.43 none inherit upright socialize (none) no stand_peek1 0 0 1 none inherit upright curious (none) no stand_peek2 0 0 1.33 none inherit upright curious (none) no stand_peek3 0 0 4.73 none inherit upright curious (none) no stand_slouch_L 0 0 0.533 none inherit upright normal (none) no stand_slouch_R 0 0 0.533 none inherit upright normal (none) no walk 1.31 1.7 1.3 forward forward upright normal (none) no powerwalk 1.55 1.94 1.25 forward forward upright exercise (none) no jivewalk 0.928 1.45 1.56 forward forward upright funky (none) no stroll 0.492 1.06 2.15 forward forward upright other (none) no jog 2.04 1.84 0.9 forward forward upright normal (none) no run 2.58 1.96 0.76 forward forward upright normal (none) no dead 0 0 0.5 none inherit prone dead (none) no Available Appearances
Skinned Appearances
- sk_abm_headset
- sk_abm_nh1
- sk_ac_nh1
- sk_fh_nh1
- sk_flightsuit
- sk_h_nh1
- sk_medic_1
- sk_n_medic_1
- sk_o_nh1
- sk_spc_nh1
- sk_tsso_nh1
Segmented Appearances
- N_abm_nh1
- N_abm_nh2
- N_abm_nh3
- N_abm_nh4
- N_ac_nh1
- N_ac_nh2
- N_ac_nh3
- N_ac_nh4
- N_fh_nh1
- N_fh_nh2
- N_fh_nh3
- N_fh_nh4
- N_h_nh1
- N_h_nh2
- N_h_nh3
- N_h_nh4
- N_medic_1
- N_medic_2
- N_o_nh1
- N_o_nh2
- N_o_nh3
- N_o_nh4
- N_spc_nh1
- N_spc_nh2
- N_spc_nh3
- N_spc_nh4
- N_tsso_nh1
- N_tsso_nh2
- N_tsso_nh3
- N_tsso_nh4
- abm_bill_headset
- abm_carl_headset
- abm_frank_headset
- abm_ivan_headset
- abm_nh1
- abm_nh2
- abm_nh3
- abm_nh4
- ac_nh1
- ac_nh2
- ac_nh3
- ac_nh4
- fh_nh1
- fh_nh2
- fh_nh3
- fh_nh4
- flightsuit_bill_headset
- h_nh1
- h_nh2
- h_nh3
- h_nh4
- medic_1
- medic_2
- o_nh1
- o_nh2
- o_nh3
- o_nh4
- spc_nh1
- spc_nh2
- spc_nh3
- spc_nh4
- tsso_nh1
- tsso_nh2
- tsso_nh3
- tsso_nh4
- facefx_female_asian_1
- facefx_female_black_1
- facefx_female_hispanic_1
- facefx_female_white_1
- facefx_female_white_2
- facefx_male_asian_1
- facefx_male_black_1
- facefx_male_black_1_acu
- facefx_male_black_1_multicam
- facefx_male_black_1_usmc
- facefx_male_black_1_usmc_desert
- facefx_male_hispanic_1
- facefx_male_middle_eastern_1
- facefx_male_white_1
- facefx_male_white_1_acu
- facefx_male_white_1_multicam
- facefx_male_white_1_usmc
- facefx_male_white_1_usmc_desert
- facefx_male_white_3
- facefx_male_white_4
- facefx_male_white_5
- facefx_male_white_6
- facefx_male_white_7
- sk_female_asian_1_head
- sk_female_back_1_head
- sk_female_hispanic_1_head
- sk_female_white_1_head
- sk_female_white_2_head
- sk_male_asian_1_head
- sk_male_black_1_head
- sk_male_black_2_head
- sk_male_hispanic_2_head
- sk_male_hispanic_3_head
- sk_male_white_1_head
- sk_male_white_2_head
- sk_male_white_3_head
- sk_male_white_4_head
Links
- Actor: lance
Link Name Parent Link Offset Angle Offset Variables position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.zbase position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tzback base 0,
0,
0.225425(none) q.back_rz,
q.back_rx,
q.back_rycervical back 0,
0,
0.42545(none) q.cervical_rz,
q.cervical_rx,
q.cervical_ryexface_attach_pt cervical 0.035,
0,
-0.02(none) (none) shoulder_l back 0,
0.161925,
0.2794(none) q.shoulder_l_rz,
q.shoulder_l_rx,
q.shoulder_l_ryelbow_l shoulder_l 0,
0,
-0.301625(none) q.elbow_l_rz,
q.elbow_l_rx,
q.elbow_l_rywrist_l elbow_l 0,
0,
-0.257175(none) q.wrist_l_rz,
q.wrist_l_rx,
q.wrist_l_ryshoulder_r back 0,
-0.161925,
0.2794(none) q.shoulder_r_rz,
q.shoulder_r_rx,
q.shoulder_r_ryelbow_r shoulder_r 0,
0,
-0.301625(none) q.elbow_r_rz,
q.elbow_r_rx,
q.elbow_r_rywrist_r elbow_r 0,
0,
-0.257175(none) q.wrist_r_rz,
q.wrist_r_rx,
q.wrist_r_ryrifle_joint wrist_r (none) (none) (none) hip_l base 0,
0.085725,
0(none) q.hip_l_rz,
q.hip_l_rx,
q.hip_l_ryknee_l hip_l 0,
0,
-0.454025(none) q.knee_l_rz,
q.knee_l_rx,
q.knee_l_ryankle_l knee_l 0,
0,
-0.4318(none) q.ankle_l_rz,
q.ankle_l_rx,
q.ankle_l_ryhip_r base 0,
-0.085725,
0(none) q.hip_r_rz,
q.hip_r_rx,
q.hip_r_ryknee_r hip_r 0,
0,
-0.454025(none) q.knee_r_rz,
q.knee_r_rx,
q.knee_r_ryankle_r knee_r 0,
0,
-0.4318(none) q.ankle_r_rz,
q.ankle_r_rx,
q.ankle_r_ryaccessory1_joint position (none) (none) (none)