Character police_09 |
(Description Pending)Quality Bias: 8
Default Appearance
sk_policeman_1_with_glock_pistol
Type Map Information
Field Value    Character Class    human    Category    emergency    Subcategory    police Actions
Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable? stand 0 0 0.5 none inherit upright normal (none) no sit_on_ground 0 0 0.51 none inherit sitting normal (none) no sit_on_ground_crossed 0 0 0.51 none inherit sitting normal (none) no stand_180 0 0 0.5 none forward upright normal (none) no stand_180_hands_on_head 0 0 0.5 none forward upright normal (none) no stand_180_hands_up 0 0 0.5 none forward upright normal (none) no stand_180_hand_cuffed 0 0 0.5 none inherit upright normal (none) no stand_hand_cuffed 0 0 0.5 none inherit upright normal (none) no walk_backward_hand_cuffed 0.512 1.15 2.25 backward backward upright normal (none) no walk_forward_hand_cuffed 0.592 1.12 1.89 forward forward upright normal (none) no stand_pick_up_hammer 0 0 2.88 none inherit upright normal (none) no stand_point_hammer 0 0 2.92 none inherit upright normal (none) no stand_point_back_hammer 0 0 2.92 none inherit upright normal (none) no stand_drop_hammer 0 0 2.32 none inherit upright normal (none) no step_threaten_hammer 0.51 0.719 1.41 forward forward upright normal (none) no step_attack_hammer 1.19 3.2 2.7 forward forward upright normal (none) no stand_threaten_hammer 0 0 3.78 none inherit upright normal (none) no stand_attack_hammer 0 0 4.38 none inherit upright normal (none) no stand_toss_hammer 0 0 2.43 none inherit upright normal (none) no stand_bang_on_wall_hammer 0 0 8.76 none inherit upright normal (none) no stand_hands_on_car 0 0 0.51 none inherit upright normal (none) no stand_attack 0 0 4.71 none inherit upright normal (none) no stand_touch_nose_fail 0 0 19.2 none inherit upright normal (none) no stand_touch_nose_pass 0 0 10.7 none inherit upright normal (none) no stand_walk_line_fail 0 0 28.4 none inherit upright normal (none) no stand_walk_line_pass 0 0 19.6 none inherit upright normal (none) no stand_one_leg_fail 0 0 11.6 none inherit upright normal (none) no stand_one_leg_pass 0 0 12.6 none inherit upright normal (none) no stand_look_down 0 0 9.05 none inherit upright normal (none) no stand_point1 0 0 2.07 none inherit upright normal (none) no stand_point2 0 0 3.81 none inherit upright normal (none) no stand_kick_can 0 0 5.08 none inherit upright normal (none) no stand_head_cocked 0 0 8.25 none inherit upright normal (none) no stand_stomp_feet 0 0 2.7 none inherit upright normal (none) no stand_arms_folded 0 0 5.6 none inherit upright normal (none) no stand_hands_up 0 0 0.5 none inherit upright normal (none) no stand_hands_on_head 0 0 0.5 none inherit upright normal (none) no stand_fight 0 0 1.08 none inherit upright normal (none) no stand_fight_punch 0 0 2.74 none inherit upright normal (none) no stand_agitated 0 0 10.9 none inherit upright normal (none) no stand_nervous 0 0 7.01 none inherit upright normal (none) no stand_aggressive1 0 0 10.2 none inherit upright normal (none) no stand_aggressive2 0 0 11.6 none inherit upright normal (none) no stand_aggressive3 0 0 17.5 none inherit upright normal (none) no stand_drunk1 0 0 5.2 none inherit upright normal (none) no step_forward 0.253 0.494 1.95 forward forward upright normal (none) no driver_in_car 0 0 0.5 none inherit upright normal (none) no driver_in_car_fast 0 0 0.5 none inherit upright normal (none) no drunk_driver_in_car 0 0 0.5 none inherit upright normal (none) no kneel 0 0 0.5 none inherit crouched normal (none) no kneel_180 0 0 0.51 none forward crouched normal (none) no kneel_180_hands_up 0 0 0.5 none forward crouched normal (none) no kneel_180_hands_on_head 0 0 0.5 none forward crouched normal (none) no kneel_180_hand_cuffed 0 0 0.5 none inherit crouched normal (none) no kneel_hand_cuffed 0 0 0.5 none inherit crouched normal (none) no kneel_aggressive1 0 0 4.2 none inherit crouched normal (none) no kneel_aggressive2 0 0 8.7 none inherit crouched normal (none) no kneel_aggressive3 0 0 8.26 none inherit crouched normal (none) no kneel_hands_on_head 0 0 0.5 none inherit crouched normal (none) no kneel_hands_up 0 0 0.5 none inherit crouched normal (none) no kneel_show_palms 0 0 8 none inherit crouched normal (none) no kneel_look_down 0 0 7.14 none inherit crouched normal (none) no kneel_talk1 0 0 8.3 none inherit crouched normal (none) no kneel_point 0 0 10.1 none inherit crouched normal (none) no kneel_look_back_L_R 0 0 6.45 none inherit crouched normal (none) no kneel_shift_weight 0 0 3.53 none inherit crouched normal (none) no kneel_look_right 0 0 4.75 none inherit crouched normal (none) no kneel_look_left 0 0 6.28 none inherit crouched normal (none) no kneel_look_left_sharp 0 0 1.77 none inherit crouched normal (none) no kneel_look_right_sharp 0 0 1.44 none inherit crouched normal (none) no kneel_bag_offer 0 0 0.5 none inherit crouched normal (none) no kneel_hands_up_high 0 0 0.5 none inherit crouched normal (none) no kneel_aim 0 0 0.5 none inherit crouched aim (none) yes blade_stance 0 0 0.5 none inherit upright normal (none) no blade_2x4 0 0 2.05 none inherit upright normal (none) no blade_2x4_swing 0 0 5.61 none inherit upright normal (none) no blade_talk1 0 0 5.77 none inherit upright normal (none) no blade_talk2 0 0 14.5 none inherit upright normal (none) no blade_drunk1 0 0 5.97 none inherit upright normal (none) no blade_drunk2 0 0 6.93 none inherit upright normal (none) no blade_head_cocked 0 0 1.5 none inherit upright normal (none) no walk 1.32 1.5 1.14 forward forward upright normal (none) no walk_with_attitude 0.808 1.24 1.53 forward forward upright normal (none) no walk_open_door 0.367 2.82 7.68 forward forward upright normal (none) no walk_non_compliance 0.866 2.42 2.8 forward forward upright normal (none) no walk_drunk 0.451 1.23 2.72 forward forward upright normal (none) no walk_blade_2x4 0.371 0.515 1.39 forward forward upright normal (none) no run 4.34 2.6 0.6 forward forward upright normal (none) no run_punch 4.34 2.64 0.61 forward forward upright normal (none) no run_look_back 4.25 2.13 0.5 forward forward upright normal (none) no roll_180_right 1.1 1.14 1.03 right forward prone normal (none) no roll_180_left 1.01 1.1 1.09 left forward prone normal (none) no tazed 0 0 4.71 none inherit prone normal (none) no tazed_short 0 0 0.5 none inherit prone normal (none) no supine_non_compliant 0 0 4.95 none inherit prone normal (none) no supine_compliant 0 0 0.5 none inherit prone normal (none) no prone_180 0 0 0.5 none inherit prone normal (none) no prone_180_hands_back 0 0 0.51 none inherit prone normal (none) no prone_180_hands_neck 0 0 0.51 none inherit prone normal (none) no stand_fight_2 0 0 1.62 none inherit upright normal (none) no stand_aim 0 0 0.5 none inherit upright aim (none) yes stand_aim_left 0 0 0.5 none inherit upright normal (none) no stand_weaver_aim 0 0 0.5 none inherit upright aim (none) yes stand_taser_aim 0 0 0.5 none inherit upright aim (none) yes stand_isosceles_aim 0 0 0.5 none inherit upright aim (none) yes stand_hands_up_low 0 0 0.5 none inherit upright normal (none) no stand_hands_up_high 0 0 0.5 none inherit upright normal (none) no wave_forward 0 0 0.66 none inherit upright normal (none) no wave_back 0 0 0.78 none inherit upright normal (none) no on_one_knee 0 0 0.5 none inherit crouched normal (none) no squat 0 0 0.5 none inherit crouched normal (none) no legsout 0 0 0.5 none inherit upright normal (none) no walk_weaver_aim 0.646 1.2 1.86 forward forward upright aim (none) no stand_inj_head_R 0 0 2.31 none inherit upright normal (none) no walk_inj_head_R 0.872 1.23 1.41 forward forward upright normal (none) no stand_inj_head_L 0 0 0.5 none inherit upright normal (none) no walk_inj_head_L 0.89 1.18 1.32 forward forward upright normal (none) no stand_inj_arm_R 0 0 0.5 none inherit upright normal (none) no walk_inj_arm_R 0.889 1.18 1.33 forward forward upright normal (none) no stand_inj_arm_L 0 0 0.51 none inherit upright normal (none) no walk_inj_arm_L 0.807 1.18 1.46 forward forward upright normal (none) no stand_inj_leg_R 0 0 0.51 none inherit upright normal (none) no walk_inj_leg_R 0.744 0.744 1 forward forward upright normal (none) no stand_inj_leg_L 0 0 0.51 none inherit upright normal (none) no walk_inj_leg_L 0.904 0.931 1.03 forward forward upright normal (none) no step_forward2 0.25 0.495 1.98 forward forward upright normal (none) no step_backward 0.165 0.466 2.82 backward backward upright normal (none) no step_forward_hands_up_low 0.304 0.601 1.98 forward forward upright normal (none) no step_backward_hands_up_low 0.229 0.605 2.64 backward backward upright normal (none) no step_forward_hands_up_high 0.283 0.628 2.22 forward forward upright normal (none) no step_backward_hands_up_high 0.295 0.681 2.31 backward backward upright normal (none) no step_forward_aim 0.307 0.718 2.34 forward forward upright normal (none) no step_backward_aim 0.289 0.59 2.04 backward backward upright normal (none) no side_step_L 0.287 0.654 2.28 left forward upright normal (none) no side_step_R 0.293 0.607 2.07 right forward upright normal (none) no side_step_L_hands_up_low 0.279 0.585 2.1 left forward upright normal (none) no side_step_R_hands_up_low 0.24 0.548 2.28 right forward upright normal (none) no side_step_L_hands_up_high 0.271 0.652 2.4 left forward upright normal (none) no side_step_R_hands_up_high 0.244 0.579 2.37 right forward upright normal (none) no side_step_L_aim 0.288 0.545 1.89 left forward upright normal (none) no side_step_R_aim 0.328 0.531 1.62 nonlinear (mixed) upright normal (none) no sit 0 0 0.5 none inherit sitting normal (none) no sit_aim 0 0 0.5 none inherit sitting normal (none) no sit_nervous 0 0 6.99 none inherit upright normal (none) no sit_talk_point 0 0 4.59 none inherit upright normal (none) no sit_talk_angry 0 0 3.18 none inherit upright normal (none) no sit_talk_timid 0 0 4.71 none inherit upright normal (none) no sit_hands_up_low 0 0 0.5 none inherit upright normal (none) no sit_hands_up_high 0 0 0.5 none inherit upright normal (none) no sit_offer 0 0 0.5 none inherit sitting normal (none) no sit_suicide 0 0 8.76 none inherit upright normal (none) no sit_threaten_with_gun 0 0 13.9 none inherit upright normal (none) no stand_talk_on_radio 0 0 11.2 none inherit upright normal (none) no stand_look_at_watch 0 0 6.48 none inherit upright normal (none) no stand_threaten_knife 0 0 3.48 none inherit upright normal (none) no stand_threaten_gun 0 0 5.96 none inherit upright normal (none) no move_bag 0 0 18.3 none inherit upright normal (none) no kneel_bag_aim 0 0 0.5 none inherit crouched normal (none) no stand_offer 0 0 0.5 none inherit upright normal (none) no stand_suicide 0 0 6.51 none inherit upright normal (none) no walk_non_compliance2 0.863 2.41 2.79 forward forward upright normal (none) no walk_inj_belly 0.544 0.686 1.26 nonlinear forward upright normal (none) no prone_surrender 0 0 0.5 forward forward upright normal (none) no dead1 0 0 0.5 none inherit prone normal (none) no dead2 0 0 0.5 none inherit prone normal (none) no dead3 0 0 0.5 none inherit prone normal (none) no prone_inj 0 0 4.56 none inherit upright normal (none) no prone_taser 0 0 40.2 none inherit upright normal (none) no prone_peppered 0 0 3.15 none inherit prone normal (none) no run_weaver_aim 3.3 2.28 0.69 forward forward upright normal (none) no run_head_low 3.67 2.42 0.66 forward forward upright normal (none) no run_aim 4.11 2.59 0.63 forward forward upright normal (none) no run_aim_back 3.74 2.69 0.72 forward forward upright normal (none) no walk_stagger 0.347 2.09 6.03 forward forward upright normal (none) no jog 2.04 3.59 1.76 forward forward upright normal (none) no jog_stagger 1.41 1.03 0.73 forward forward upright normal (none) no jog_stagger_aim_back 1.62 2.4 1.48 forward forward upright normal (none) no turn_right 0 0 1.45 turn_right (mixed) upright normal (none) no turn_left 0 0 1.42 turn_left (mixed) upright normal (none) no stand_hold_bag 0 0 0.5 none inherit upright normal (none) no walk_hold_bag 0.979 1.34 1.37 forward forward upright normal (none) no walk_threaten_gun 0.558 1.54 2.76 forward forward upright normal (none) no run_look_back2 4.25 2.13 0.5 forward forward upright normal (none) no run_cover_head 2.67 1.87 0.7 forward forward upright normal (none) no run_aim_crouched 3.87 2.48 0.64 forward forward upright normal (none) no passenger_in_car 0 0 0.5 none inherit upright normal (none) no driver_in_car_suspect4 0 0 0.5 none inherit upright normal (none) no stagger_inj_belly_aim 0.544 0.686 1.26 none inherit upright normal (none) no stand_hands_up_angry 0 0 0.5 none inherit upright normal (none) no stand_aim_gangster 0 0 0.5 none inherit upright aim (none) yes stand_handcuff_suspect 0 0 1.9 none inherit upright normal (none) no stand_fight_punch2 0 0 2.74 none inherit upright normal (none) no oc_stand 0 0 4.06 none inherit upright normal (none) no oc_stand_low 0 0 1.84 none inherit upright normal (none) no oc_stand_shake_head 0 0 3.31 none inherit upright normal (none) no oc_stand_attack_fists 0 0 3.97 none inherit upright normal (none) no oc_stand_attack_knife 0 0 3.61 none inherit upright normal (none) no oc_stand_180 0 0 4.06 none inherit upright normal (none) no oc_stand_180_shake_head 0 0 5.29 none inherit upright normal (none) no oc_spray 0 0 0.7 none inherit upright normal (none) no oc_spray_aim 0 0 0.5 none inherit upright aim (none) yes oc_run 4.34 2.52 0.58 forward forward upright normal (none) no oc_walk 0.686 0.871 1.27 forward forward upright normal (none) no oc_walk_attack_fists 0.627 2.3 3.67 forward forward upright normal (none) no oc_walk_attack_knife 0.56 2.31 4.12 forward forward upright normal (none) no oc_kneel 0 0 2.8 none inherit upright normal (none) no oc_kneel_180 0 0 4.78 none inherit upright normal (none) no oc_kneel_spray 0 0 1.54 none inherit upright normal (none) no oc_supine 0 0 1.63 none inherit upright normal (none) no oc_prone_180 0 0 2.41 none inherit upright normal (none) no stand_drug_deal_R1 0 0 14 none inherit upright normal (none) no stand_drug_deal_L1 0 0 14 none inherit upright normal (none) no stand_drug_deal_R2 0 0 19.2 none inherit upright normal (none) no stand_drug_deal_L2 0 0 19.2 none inherit upright normal (none) no stand_drug_deal_R3 0 0 17.1 none inherit upright normal (none) no stand_drug_deal_L3 0 0 17.1 none inherit upright normal (none) no stand_persuade_calm_down_1 0 0 5.62 none inherit upright normal (none) no stand_persuade_calm_down_2 0 0 5.77 none inherit upright normal (none) no stand_persuade_calm_down_3 0 0 3.64 none inherit upright normal (none) no stand_push_no_fall_L1 0 0 5.8 none inherit upright normal (none) no stand_push_no_fall_R1 0 0 5.8 none inherit upright normal (none) no stand_nervous_2 0 0 3.22 none inherit upright normal (none) no stand_nervous_3 0 0 2.98 none inherit upright normal (none) no stand_relaxed 0 0 1.72 none inherit upright normal (none) no stand_scared 0 0 2.5 none inherit upright normal (none) no stand_pick_something_off_the_ground 0 0 3.22 none inherit upright normal (none) no stabbing_R1 0 0 8.5 none inherit upright normal (none) no stabbing_L1 0 0 8.5 none inherit upright normal (none) no knife_fight_R2 0 0 17.1 none inherit upright normal (none) no knife_fight_L2 0 0 17.1 none inherit upright normal (none) no stand_micro_motions_small_1 0 0 5.11 none inherit upright normal (none) no stand_micro_motions_small_2 0 0 3.55 none inherit upright normal (none) no stand_micro_motions_small_3 0 0 2.53 none inherit upright normal (none) no stand_micro_motions_small_4 0 0 2.35 none inherit upright normal (none) no stand_micro_motions_big_1 0 0 3.43 none inherit upright normal (none) no stand_micro_motions_big_2 0 0 4.27 none inherit upright normal (none) no stand_micro_motions_big_3 0 0 4.87 none inherit upright normal (none) no stand_micro_motions_big_4 0 0 7.75 none inherit upright normal (none) no stand_reach_for_object 0 0 1.3 none inherit upright normal (none) no stand_180_reach_for_object 0 0 1.3 none inherit upright normal (none) no kneel_scared 0 0 1.06 none inherit crouched normal (none) no kneel_180_reach_for_object 0 0 0.64 none inherit upright normal (none) no walk_attack_knife 0.492 1.48 3.01 forward forward upright normal (none) no walk_attack_gun 1.34 3.15 2.35 forward forward upright normal (none) no stand_fists_hitting_hands 0 0 2.71 none inherit upright normal (none) no stand_aggressive4 0 0 3.13 none inherit upright normal (none) no stand_aggressive5 0 0 2.44 none inherit upright normal (none) no stand_reach_behind_back_for_object 0 0 2.77 none inherit upright normal (none) no stand_hold_back_behind 0 0 17 none inherit upright normal (none) no stand_hold_back_front 0 0 17 none inherit upright normal (none) no stand_push_down_L1 0 0 3.73 none inherit upright normal (none) no stand_push_down_to_supine_R1 0 0 3.73 none inherit upright normal (none) no blade_fists_up 0 0 2.02 none inherit upright normal (none) no blade_fists_up_swing_1 0 0 2.59 none inherit upright normal (none) no blade_fists_up_swing_2 0 0 2.08 none inherit upright normal (none) no walk_non_compliant_2 1 1.3 1.3 forward forward upright normal (none) no walk_non_compliant_3 0.725 1.12 1.54 forward forward upright normal (none) no run_punch_right 4.34 5.29 1.22 forward forward upright normal (none) no Available Appearances
Skinned Appearances
- sk_agent
- sk_border_agent_1
- sk_navy_enlisted
- sk_navy_officer
- sk_policeman_1
- sk_policeman_1_with_hat
- sk_security_guard_1
Segmented Appearances
- agent
- bobby
- border_agent_1
- border_agent_2
- chilean_policewoman
- police1
- police2
- police3
- police4
- police5
- policewoman_1
- policewoman_2
- facefx_female_asian_1
- facefx_female_black_1
- facefx_female_hispanic_1
- facefx_female_white_1
- facefx_female_white_2
- facefx_male_asian_1
- facefx_male_black_1
- facefx_male_black_1_acu
- facefx_male_black_1_multicam
- facefx_male_black_1_usmc
- facefx_male_black_1_usmc_desert
- facefx_male_hispanic_1
- facefx_male_middle_eastern_1
- facefx_male_white_1
- facefx_male_white_1_acu
- facefx_male_white_1_multicam
- facefx_male_white_1_usmc
- facefx_male_white_1_usmc_desert
- facefx_male_white_3
- facefx_male_white_4
- facefx_male_white_5
- facefx_male_white_6
- facefx_male_white_7
- sk_female_asian_1_head
- sk_female_back_1_head
- sk_female_hispanic_1_head
- sk_female_white_1_head
- sk_female_white_2_head
- sk_male_asian_1_head
- sk_male_black_1_head
- sk_male_black_2_head
- sk_male_hispanic_2_head
- sk_male_hispanic_3_head
- sk_male_white_1_head
- sk_male_white_2_head
- sk_male_white_3_head
- sk_male_white_4_head
Links
- Actor: greg
Link Name Parent Link Offset Angle Offset Variables position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.zbase position (none) (none) q.base_rz,
q.base_rx,
q.base_ry,
q.base_tx,
q.base_ty,
q.base_tzback base 0,
0,
0.225425(none) q.back_rz,
q.back_rx,
q.back_rycervical back 0,
0,
0.42545(none) q.cervical_rz,
q.cervical_rx,
q.cervical_ryexface_attach_pt cervical 0.035,
0,
-0.02(none) (none) shoulder_l back 0,
0.161925,
0.2794(none) q.shoulder_l_rz,
q.shoulder_l_rx,
q.shoulder_l_ryelbow_l shoulder_l 0,
0,
-0.301625(none) q.elbow_l_rz,
q.elbow_l_rx,
q.elbow_l_rywrist_l elbow_l 0,
0,
-0.257175(none) q.wrist_l_rz,
q.wrist_l_rx,
q.wrist_l_ryshoulder_r back 0,
-0.161925,
0.2794(none) q.shoulder_r_rz,
q.shoulder_r_rx,
q.shoulder_r_ryelbow_r shoulder_r 0,
0,
-0.301625(none) q.elbow_r_rz,
q.elbow_r_rx,
q.elbow_r_rywrist_r elbow_r 0,
0,
-0.257175(none) q.wrist_r_rz,
q.wrist_r_rx,
q.wrist_r_ryrifle_joint wrist_r (none) (none) q.rifle_rz,
q.rifle_rx,
q.rifle_ry,
q.rifle_tx,
q.rifle_ty,
q.rifle_tzhip_l base 0,
0.085725,
0(none) q.hip_l_rz,
q.hip_l_rx,
q.hip_l_ryknee_l hip_l 0,
0,
-0.454025(none) q.knee_l_rz,
q.knee_l_rx,
q.knee_l_ryankle_l knee_l 0,
0,
-0.4318(none) q.ankle_l_rz,
q.ankle_l_rx,
q.ankle_l_ryhip_r base 0,
-0.085725,
0(none) q.hip_r_rz,
q.hip_r_rx,
q.hip_r_ryknee_r hip_r 0,
0,
-0.454025(none) q.knee_r_rz,
q.knee_r_rx,
q.knee_r_ryankle_r knee_r 0,
0,
-0.4318(none) q.ankle_r_rz,
q.ankle_r_rx,
q.ankle_r_ryaccessory1_joint position (none) (none) (none)