Character vehicle

Simple vehicle.

This is the simplest vehicle characer. It has no moving parts; e.g., the wheels do not turn. The vehicle_wheels character type typically has better animations.

Quality Bias: 5

Default Appearance

taxi

Type Map Information

Field Value
   Character Class    vehicle
   Category    unspecified
   Subcategory    unspecified

Actions

Name Speed (m/s) Distance (m) Duration (s) Direction of Travel Facing Direction Posture Primary Variant Secondary Variants Aimable?
still 0 0 0.5 none inherit upright normal (none) no
slower 2 1 0.5 forward forward upright normal (none) no
slow 4 2 0.5 forward forward upright normal (none) no
medium 10 5 0.5 forward forward upright normal (none) no
fast 20 10 0.5 forward forward upright normal (none) no
faster 50 25 0.5 forward forward upright normal (none) no
fastest 100 50 0.5 forward forward upright normal (none) no
back_slower 2 1 0.5 backward forward upright normal (none) no
back_slow 4 2 0.5 backward forward upright normal (none) no
back_medium 10 5 0.5 backward forward upright normal (none) no
back_fast 20 10 0.5 backward forward upright normal (none) no
back_faster 50 25 0.5 backward forward upright normal (none) no
back_fastest 100 50 0.5 backward forward upright normal (none) no
dead 0 0 0.5 none inherit upright normal (none) no
movement 0 0 0.5 locomotion forward upright normal (none) no

Available Appearances

Skinned Appearances

Segmented Appearances

Links

Link Name Parent Link Offset Angle Offset Variables
position ground (none) (none) q.rz,
q.rx,
q.ry,
q.x,
q.y,
q.z
parent position (none) (none) (none)
y_forward position (none) -1.5707,
0,
0
(none)


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