DI-Guy C++ SDK Reference
13.0
Main Page
Related Pages
Modules
Classes
Files
File List
File Members
All
Classes
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
diguy_dis_constants.h
Go to the documentation of this file.
1
2
/*********************************************************************
3
** Copyright (c) 1992-2014 VT MAK
4
** All rights reserved.
5
*********************************************************************/
6
7
/*********************************************************************
8
**
9
*t DI-Guy API, DIS Constants and Enumerations
10
**
11
** This file contains constants defined by the DIS
12
** networking standard. They should be compatible with
13
** other DIS networking applications that follow the
14
** DIS standard.
15
*/
16
17
#ifndef __diguy_dis_constants_H
18
#define __diguy_dis_constants_H
19
20
21
/****************************************************************************/
22
/*l
23
*b Description:
24
**
25
** Lifeform state values from an Entity State PDU.
26
**
27
** Note that the values for sitting, squatting, crouching, and wading
28
** don't appear to be part of the official DIS standard, but are included
29
** for compatibility with MaK Technologies, Inc. VR-Link.
30
*/
31
enum
32
{
33
DIGUY_DIS_LIFEFORM_UNUSED
= 0,
34
DIGUY_DIS_LIFEFORM_UPRIGHT_STANDING_STILL
= 1,
35
DIGUY_DIS_LIFEFORM_UPRIGHT_WALKING
= 2,
36
DIGUY_DIS_LIFEFORM_UPRIGHT_RUNNING
= 3,
37
DIGUY_DIS_LIFEFORM_KNEELING
= 4,
38
DIGUY_DIS_LIFEFORM_PRONE
= 5,
39
DIGUY_DIS_LIFEFORM_CRAWLING
= 6,
40
DIGUY_DIS_LIFEFORM_SWIMMING
= 7,
41
DIGUY_DIS_LIFEFORM_PARACHUTING
= 8,
42
DIGUY_DIS_LIFEFORM_JUMPING
= 9,
43
44
DIGUY_DIS_LIFEFORM_SITTING
= 10,
45
DIGUY_DIS_LIFEFORM_SQUATTING
= 11,
46
DIGUY_DIS_LIFEFORM_CROUCHING
= 12,
47
DIGUY_DIS_LIFEFORM_WADING
= 13
48
};
49
50
51
/****************************************************************************/
52
/*l
53
*b Description:
54
**
55
** Primary weapon position values from an Entity State PDU.
56
*/
57
enum
58
{
59
DIGUY_DIS_PRIMARY_WEAPON_NOT_PRESENT
= 0,
60
DIGUY_DIS_PRIMARY_WEAPON_STOWED
= 1,
61
DIGUY_DIS_PRIMARY_WEAPON_DEPLOYED
= 2,
62
DIGUY_DIS_PRIMARY_WEAPON_IN_FIRING_POSITION
= 3
63
};
64
65
66
/****************************************************************************/
67
/*l
68
*b Description:
69
**
70
** Secondary weapon position values from an Entity State PDU.
71
*/
72
enum
73
{
74
DIGUY_DIS_SECONDARY_WEAPON_NOT_PRESENT
= 0,
75
DIGUY_DIS_SECONDARY_WEAPON_STOWED
= 1,
76
DIGUY_DIS_SECONDARY_WEAPON_DEPLOYED
= 2,
77
DIGUY_DIS_SECONDARY_WEAPON_IN_FIRING_POSITION
= 3
78
};
79
80
81
/****************************************************************************/
82
/*l
83
*b Description:
84
**
85
** Damage appearance values from an Entity State PDU.
86
*/
87
enum
88
{
89
DIGUY_DIS_DAMAGE_NONE
= 0,
90
DIGUY_DIS_DAMAGE_SLIGHT
= 1,
91
DIGUY_DIS_DAMAGE_MODERATE
= 2,
92
DIGUY_DIS_DAMAGE_DESTROYED
= 3
93
};
94
95
96
/****************************************************************************/
97
/*l
98
*b Description:
99
**
100
** Smoke appearance values from an Entity State PDU.
101
*/
102
enum
103
{
104
DIGUY_DIS_SMOKE_NOT_SMOKING
= 0,
105
DIGUY_DIS_SMOKE_SMOKE_PLUME
= 1,
106
DIGUY_DIS_SMOKE_ENGINE_SMOKE
= 2,
107
DIGUY_DIS_SMOKE_ENGINE_SMOKE_AND_SMOKE_PLUME
= 3
108
};
109
110
111
/****************************************************************************/
112
/*l
113
*b Description:
114
**
115
** Trailing effect values from an Entity State PDU.
116
*/
117
enum
118
{
119
DIGUY_DIS_TRAILING_EFFECT_NONE
= 0,
120
DIGUY_DIS_TRAILING_EFFECT_SMALL
= 1,
121
DIGUY_DIS_TRAILING_EFFECT_MEDIUM
= 2,
122
DIGUY_DIS_TRAILING_EFFECT_LARGE
= 3
123
};
124
125
126
/****************************************************************************/
127
/*l
128
*b Description:
129
**
130
** Flames appearance values from an Entity State PDU.
131
*/
132
enum
133
{
134
DIGUY_DIS_FLAMES_NONE
= 0,
135
DIGUY_DIS_FLAMES_PRESENT
= 1
136
};
137
138
139
/****************************************************************************/
140
/*l
141
*b Description:
142
**
143
** Power plant status values from an Entity State PDU.
144
*/
145
enum
146
{
147
DIGUY_DIS_POWER_PLANT_OFF
= 0,
148
DIGUY_DIS_POWER_PLANT_ON
= 1
149
};
150
151
152
/****************************************************************************/
153
/*l
154
*b Description:
155
**
156
** This enumeration lists missile trail status values from an Entity
157
** State PDU.
158
*/
159
enum
160
{
161
DIGUY_DIS_MISSILE_TRAIL_OFF
= 0,
162
DIGUY_DIS_MISSILE_TRAIL_ON
= 1
163
};
164
165
166
/****************************************************************************/
167
/*l
168
*b Description:
169
**
170
** This enumeration lists the Articulated part info for DI-Guy's gazing.
171
*/
172
enum
173
{
174
DIGUY_DIS_FOCUS_TARGET
= 10240
175
};
176
177
178
/****************************************************************************/
179
/*l
180
** \enum diguyCustomPDUType
181
**
182
*b Description:
183
**
184
** This enumeration lists the message IDs for DI-Guy's custom pdus,
185
** not all are usuable outside of diguyscenario
186
**
187
*i DIGUY_CUSTOM_PDU_ID_SET_CHAR_TYPE
188
**
189
*- - Contents: String
190
*- - Meaning: call diguyCharacter::set_character_type()
191
**
192
*i DIGUY_CUSTOM_PDU_ID_SET_CHAR_APPEARANCE
193
**
194
*- - Contents: String A, String B, String C
195
*- - Meaning: call diguyCharacter::set_appearance() call
196
*- diguyCharacter::set_current_head_appearance() (possibly with "default"),
197
*- optionally call diguyCharacter::set_current_hand_item_appearance()
198
**
199
*i DIGUY_CUSTOM_PDU_ID_SET_CHAR_ACTION
200
**
201
*- - Contents: String A, String B, Float C
202
*- - Meaning: Set the character action to A, the second string is either "p" or ""
203
*- (the empty string). A value of "p" for the second string indicates that the
204
*- action is paused. Characters are typically paused if the sending application
205
*- such as DI-Guy Scenario has been playing and the user hits "pause" on the VCR control.
206
*- float C is optional and represent the speed modifier that force action was called with.
207
**
208
*i DIGUY_CUSTOM_PDU_ID_SET_CHAR_VISIBLE
209
**
210
*- - Contents: Long Boolean
211
**
212
*i DIGUY_CUSTOM_PDU_ID_SET_SCENARIO_FRAME
213
**
214
*- - Contents: Long val
215
*- - Meaning: call diguyScenario::set_frame_desired(val)
216
**
217
*i DIGUY_CUSTOM_PDU_ID_SET_SCENARIO_PLAYBACK_MODE
218
**
219
*- - Contents: Long val
220
*- - Meaning: call diguyScenario::set_playback_mode(val)
221
**
222
*i DIGUY_CUSTOM_PDU_ID_LOAD_SCENARIO_CAMERA
223
**
224
*- - Contents: string
225
*- - Meaning: call diguyScenario::get_scenario_camera()->load_settings(string)
226
**
227
*i DIGUY_CUSTOM_PDU_ID_RESET
228
**
229
*- - Meaning: call diguyScenario::reset()
230
**
231
*i DIGUY_CUSTOM_PDU_ID_HAIL
232
**
233
*i DIGUY_CUSTOM_PDU_ID_LOAD_SCENARIO_FILE
234
**
235
*- - Contents: string
236
*- - Meaning: call diguyScenario::load(string)
237
**
238
*i DIGUY_CUSTOM_PDU_ID_SET_CAMERA_DETAILS
239
**
240
*- Internal Use only
241
**
242
*i DIGUY_CUSTOM_PDU_ID_XC_LOAD_SCENARIO
243
**
244
*- - Contents:
245
** - NetU16 => Target_site
246
** - NetU16 => Target_host
247
** - String => Filename
248
** - String => Reference name
249
**
250
*i DIGUY_CUSTOM_PDU_ID_XC_LOAD_SCENARIO_COMPLETE
251
**
252
*- - Contents: string
253
*- - Meaning: Indicates scenario has finished loading
254
**
255
*i DIGUY_CUSTOM_PDU_ID_XC_MERGE_SCENARIO
256
**
257
*- - Contents:
258
** - NetU16 => Target_site
259
** - NetU16 => Target_host
260
** - NetFlt32 => Time of Day
261
** - NetFlt32[3] => Refx, Refy, Refz
262
** - NetFlt32[3] => x, y, z
263
** - NetFlt32[3] => w,r,p
264
** - String => Filename
265
** - String => Reference name
266
**
267
*i DIGUY_CUSTOM_PDU_ID_XC_MERGE_SCENARIO_COMPLETE
268
**
269
*- - Contents: string
270
*- - Meaning: Indicates scenario has finished loading
271
**
272
*i DIGUY_CUSTOM_PDU_ID_XC_SET_TIN_TOD
273
**
274
*- - Contents:
275
** - NetU16 => Target_site
276
** - NetU16 => Target_host
277
** - NetFlt32 => Time of Day
278
*- - Meaning: call diguyScenario::set_tin_time_of_day()
279
**
280
*i DIGUY_CUSTOM_PDU_ID_XC_TIME_NOW
281
**
282
*- - Contents:
283
** - NetFlt32 => seconds since midnight
284
** - NetFlt32 => seconds to smooth
285
*- - Meaning: call diguyScenario::set_sync_info()
286
**
287
*i DIGUY_CUSTOM_PDU_ID_XC_CONTROL
288
**
289
*- - Contents:
290
** - NetU16 => Target_site
291
** - NetU16 => Target_host
292
** - String => Command ("RUN", "STOP", "RESET", "FF", "REWIND")
293
**
294
*i DIGUY_CUSTOM_PDU_ID_XC_TRIGGER_SCRIPT
295
**
296
*- - Contents:
297
** - NetU16 => Target_site
298
** - NetU16 => Target_host
299
** - String Script name
300
**
301
*i DIGUY_CUSTOM_PDU_ID_XC_EVAL_SCRIPT
302
**
303
*- - Contents:
304
** - NetU16 => Target_site
305
** - NetU16 => Target_host
306
** - String => Script text
307
**
308
*i DIGUY_CUSTOM_PDU_ID_XC_SET_FF_SPEED
309
**
310
*- - Contents:
311
** - NetU16 => Target_site
312
** - NetU16 => Target_host
313
** - NetFlt32 => Speed multiple
314
**
315
*i DIGUY_CUSTOM_PDU_ID_XC_TRIGGER_SIGNAL
316
**
317
*- - Contents:
318
** - NetU16 => Target_site
319
** - NetU16 => Target_host
320
** - String => Signal to trigger
321
**
322
*i DIGUY_CUSTOM_PDU_ID_XC_RESET_SCENARIO
323
**
324
*- - Contents:
325
** - NetU16 => Target_site
326
** - NetU16 => Target_host
327
**
328
*i DIGUY_CUSTOM_PDU_ID_XC_ENTER_SLAVE_MODE
329
**
330
*- - Contents:
331
** - NetU16 => Target_site
332
** - NetU16 => Target_host
333
**
334
*i DIGUY_CUSTOM_PDU_ID_XC_EXIT_SLAVE_MODE
335
**
336
*- - Contents:
337
** - NetU16 => Target_site
338
** - NetU16 => Target_host
339
**
340
*i DIGUY_CUSTOM_PDU_ID_VARIABLE_STATE
341
**
342
*- - Contents:
343
** - NetU16 => Target_site
344
** - NetU16 => Target_host
345
** - String => variable
346
** - String => value
347
**
348
*i DIGUY_CUSTOM_PDU_ID_SAVE_SCENARIO
349
**
350
*- - Contents:
351
** - NetU16 => Target_site
352
** - NetU16 => Target_host
353
** - NetU16 => use_user_name
354
** - String => file name
355
**
356
*i DIGUY_CUSTOM_PDU_ID_SAVE_SCENARIO_COMPLETE
357
**
358
*- - Contents:
359
** - String => file name
360
**
361
*i DIGUY_CUSTOM_PDU_ID_AI_SEND_MESSAGE_TO_CHARACTER
362
**
363
*- - Contents:
364
** - NetU16 => Target_site
365
** - NetU16 => Target_host
366
** - NetU16 => target AI network number
367
** - String => sender
368
** - String => message_type
369
** - String => message
370
** - String => message_params
371
*- - Meaning: call
372
*e diguyCharacter::agent_accept_message(sender,
373
*e message_type,
374
*e message,
375
*e message_params);
376
*- on character with diguyCharacter::get_network_entity_number() == target AI network number
377
**
378
*i DIGUY_CUSTOM_PDU_ID_AI_SEND_MESSAGE_TO_GROUP
379
**
380
*- - Contents:
381
** - String => group_name
382
** - String => sender
383
** - String => message_type
384
** - String => message
385
** - String => message_params
386
*- - Meaning: call
387
*e diguyCharacterGroup::send_message_to_all_members(sender,
388
*e message_type,
389
*e message,
390
*e message_params);
391
**
392
*i DIGUY_CUSTOM_PDU_ID_AI_BROADCAST_MESSAGE
393
**
394
*- - Contents:
395
** - String => sender
396
** - NetFlt32 => radius
397
** - String => message_type
398
** - String => message
399
** - String => message_params
400
*- - Meaning: call
401
*e diguyCharacter::agent_broadcast_message(sender,
402
*e radius,
403
*e message_type,
404
*e message,
405
*e message_params);
406
** Where character is the sender of message.
407
**
408
*i DIGUY_CUSTOM_PDU_ID_AI_BROADCAST_MESSAGE_TO_GROUP
409
**
410
*- - Contents:
411
** - String => sender
412
** - String => group_name
413
** - NetFlt32 => radius
414
** - String => message_type
415
** - String => message
416
** - String => message_params
417
*- - Meaning: call
418
*e diguyCharacter::agent_broadcast_message_to_group(group_name,
419
*e radius,
420
*e message_type,
421
*e message,
422
*e message_params);
423
** Where character is the sender of message.
424
**
425
*i DIGUY_CUSTOM_PDU_ID_BEGIN_APPEARANCE_EFFECT
426
**
427
*- - Contents:
428
** - String => appearance effect
429
** - bool => flag if theres extended data
430
*- - Optional extended data:
431
** - NetFlt32 => override scale
432
** - NetFlt32[3] => override_offset x, y, z
433
** - NetFlt32 => override duration
434
*- - Meaning: call
435
*e diguyCharacter::begin_appearance_effect(app_name, link_name, override_scale,
436
*e override_offset_x, override_offset_y, override_offset_z,
437
*e override_duration,
438
** or
439
*e diguyCharacter::begin_appearance_effect(app_name);
440
**
441
*i DIGUY_CUSTOM_PDU_ID_END_APPEARANCE_EFFECT ( Gradual Stop )
442
**
443
*- - Contents:
444
*- - String => appearance_effect_name
445
** - String => link_name
446
*- - Meaning: call
447
*e diguyCharacter::end_appearance_effect(appearance_effect_name,link_name)
448
**
449
*i DIGUY_CUSTOM_PDU_ID_STOP_APPEARANCE_EFFECT ( Instant Stop )
450
**
451
*- - Contents:
452
*- - String => appearance_effect_name
453
** - String => link_name
454
*- - Meaning: call
455
*e diguyCharacter::stop_appearance_effect(appearance_effect_name, link_name)
456
**
457
*i DIGUY_CUSTOM_PDU_ID_SET_SCENE_OBJECT_BIT
458
**
459
*- - Contents:
460
*- - bool => true false
461
*- - Meaning: call
462
*e diguyCharacter::set_is_scene_object(value)
463
**
464
*i DIGUY_CUSTOM_PDU_ID_BROADCAST_EXERCISE_DATETIME
465
**
466
*b internal use only
467
*- - Contents:
468
** - NetU16 => Target_site
469
** - NetU16 => Target_host
470
** - NetU16[7] => year, month, day, hour, minute, second, msec
471
*- - Meaning: call
472
** bdiScenario::set_network_datetime(network_datetime);
473
**
474
*i DIGUY_CUSTOM_PDU_ID_REQUEST_EXERCISE_DATETIME_BROADCAST
475
**
476
** Unused
477
**
478
*i DIGUY_CUSTOM_PDU_ID_SET_SHAPE_VARIATION_2
479
**
480
*- - Contents:
481
*- - complicated: a series of NetU16 ( link index ), NetU16 (shape index )
482
*- followed by a slightly compressed chunk of pixel data.
483
*- should probably only happen once per character, DI-Guy 13 adds a force
484
*- update and a version number to this PDU.
485
*-
486
*e int offset = 0;
487
*e short version = 0;
488
*e pdu->pullShort(version, offset);
489
*e
490
*e if(version != DIGUY_CUSTOM_PDU_ID_SET_SHAPE_VARIATION_VERSION){
491
*e return;
492
*e }
493
*e bool force = 0;
494
*e pdu->pullBool(force, offset);
495
*e if(character->get_has_texture_variations() && !force ){
496
*e return;
497
*e }
498
*e character->set_shape_texture_variations_no_effect(1);
499
*e
500
*e short link_index = 0;
501
*e while(pdu->pullShort(link_index, offset) == 0)
502
*e {
503
*e short shape_index = 0;
504
*e pdu->pullShort(shape_index, offset);
505
*e
506
*e bdiLink * link = character->get_link_at_index(link_index);
507
*e if(link)
508
*e {
509
*e bdiShape * shape = link->get_shape(shape_index);
510
*e if(!shape )
511
*e {
512
*e // we're done here character's don't match
513
*e break;
514
*e }
515
*e const unsigned char * data_blob = NULL;
516
*e int bytes_read;
517
*e if(pdu->pullUnsignedData(data_blob, offset, bytes_read) == 0 )
518
*e {
519
*e // note pull the data first ignore if variation is already set.
520
*e if(!shape->get_has_custom_variation() || force)
521
*e {
522
*e // special value to register that rampdata is loaded off network
523
*e shape->set_variation_index(-2);
524
525
*e unsigned char * data_blob_copy = shape->get_unique_ramp_data();
526
*e int new_data = 0;
527
*e if(!data_blob_copy){
528
*e new_data = 1;
529
*e data_blob_copy = new unsigned char [ shape->get_unique_ramp_data_size()*4 ];
530
*e }
531
*e // fill out the 0th index with nothing (that
532
*e data_blob_copy[0] = 128;
533
*e data_blob_copy[1] = 128;
534
*e data_blob_copy[2] = 128;
535
*e data_blob_copy[3] = 255;
536
*e
537
*e int q;
538
*e for(q = 0; q < bytes_read/3; q++)
539
*e {
540
*e data_blob_copy[(q+1)*4] = data_blob[q*3];
541
*e data_blob_copy[(q+1)*4+1] = data_blob[q*3+1];
542
*e data_blob_copy[(q+1)*4+2] = data_blob[q*3+2];
543
*e data_blob_copy[(q+1)*4+3] = 255;;
544
*e }
545
*e // fill the rest of the buffer with padding
546
*e for( ; q < shape->get_unique_ramp_data_size()-1; q++)
547
*e {
548
*e data_blob_copy[(q+1)*4] = 128;
549
*e data_blob_copy[(q+1)*4+1] = 128;
550
*e data_blob_copy[(q+1)*4+2] = 128;
551
*e data_blob_copy[(q+1)*4+3] = 255;
552
*e }
553
*e if(new_data){
554
*e shape->set_unique_ramp_data(data_blob_copy);
555
*e }
556
*e else{
557
*e shape->update_variation_texture();
558
*e }
559
*e }
560
*e }
561
*e }
562
*e }
563
*e
564
**
565
*i DIGUY_CUSTOM_PDU_ID_EXECUTE_GESTURE
566
**
567
*- - Contents:
568
** - String => gesture_name
569
** - Long => reps
570
** - NetFlt32 => overall_duration
571
** - NetFlt32 => channel_A_weight
572
*- - Meaning: call
573
** diguyCharacter::execute_gesture(gesture_name,reps, overall_duration, channel_A_weight);
574
**
575
*i DIGUY_CUSTOM_PDU_ID_CHARACTER_SCALE
576
**
577
*- - Contents:
578
** - NetFlt32[3] => scale x,y,z
579
*- - Meaning: call
580
*- diguyCharacter::set_scale(x,y,z);
581
**
582
*i DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED0
583
*i DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED9
584
*/
585
enum
diguyCustomPDUType
586
{
587
DIGUY_CUSTOM_PDU_ID_ESCAPE_RESERVED
= 0,
588
DIGUY_CUSTOM_PDU_ID_SET_CHAR_TYPE
,
589
DIGUY_CUSTOM_PDU_ID_SET_CHAR_APPEARANCE
,
590
DIGUY_CUSTOM_PDU_ID_SET_CHAR_ACTION
,
591
DIGUY_CUSTOM_PDU_ID_SET_CHAR_VISIBLE
,
592
DIGUY_CUSTOM_PDU_ID_SET_CHAR_PAUSED
,
// (no longer used)
593
DIGUY_CUSTOM_PDU_ID_SET_SCENARIO_FRAME
= 6,
594
DIGUY_CUSTOM_PDU_ID_SET_SCENARIO_PLAYBACK_MODE
,
595
DIGUY_CUSTOM_PDU_ID_LOAD_SCENARIO_CAMERA
,
596
DIGUY_CUSTOM_PDU_ID_RESET
,
597
DIGUY_CUSTOM_PDU_ID_HAIL
,
// 10
598
DIGUY_CUSTOM_PDU_ID_LOAD_SCENARIO_FILE
,
599
DIGUY_CUSTOM_PDU_ID_SET_CAMERA_DETAILS
,
600
DIGUY_CUSTOM_PDU_ID_XC_LOAD_SCENARIO
= 13,
// 13
601
DIGUY_CUSTOM_PDU_ID_XC_LOAD_SCENARIO_COMPLETE
,
602
DIGUY_CUSTOM_PDU_ID_XC_MERGE_SCENARIO
,
603
DIGUY_CUSTOM_PDU_ID_XC_MERGE_SCENARIO_COMPLETE
,
604
DIGUY_CUSTOM_PDU_ID_XC_SET_TIN_TOD
,
605
DIGUY_CUSTOM_PDU_ID_XC_TIME_NOW
,
606
DIGUY_CUSTOM_PDU_ID_XC_CONTROL
,
607
DIGUY_CUSTOM_PDU_ID_XC_TRIGGER_SCRIPT
,
// 20
608
DIGUY_CUSTOM_PDU_ID_XC_EVAL_SCRIPT
,
609
DIGUY_CUSTOM_PDU_ID_XC_SET_FF_SPEED
,
610
DIGUY_CUSTOM_PDU_ID_XC_TRIGGER_SIGNAL
,
611
DIGUY_CUSTOM_PDU_ID_XC_RESET_SCENARIO
,
612
DIGUY_CUSTOM_PDU_ID_XC_ENTER_SLAVE_MODE
,
613
DIGUY_CUSTOM_PDU_ID_XC_EXIT_SLAVE_MODE
,
614
DIGUY_CUSTOM_PDU_ID_VARIABLE_STATE
,
615
DIGUY_CUSTOM_PDU_ID_SAVE_SCENARIO
,
616
DIGUY_CUSTOM_PDU_ID_SAVE_SCENARIO_COMPLETE
,
617
DIGUY_CUSTOM_PDU_ID_AI_SEND_MESSAGE_TO_CHARACTER
,
// 30
618
DIGUY_CUSTOM_PDU_ID_AI_SEND_MESSAGE_TO_GROUP
,
619
DIGUY_CUSTOM_PDU_ID_AI_BROADCAST_MESSAGE
,
620
DIGUY_CUSTOM_PDU_ID_AI_BROADCAST_MESSAGE_TO_GROUP
,
621
DIGUY_CUSTOM_PDU_ID_BEGIN_APPEARANCE_EFFECT
,
622
DIGUY_CUSTOM_PDU_ID_END_APPEARANCE_EFFECT
,
623
DIGUY_CUSTOM_PDU_ID_STOP_APPEARANCE_EFFECT
,
624
DIGUY_CUSTOM_PDU_ID_SET_SCENE_OBJECT_BIT
,
625
DIGUY_CUSTOM_PDU_ID_BROADCAST_EXERCISE_DATETIME
,
626
DIGUY_CUSTOM_PDU_ID_REQUEST_EXERCISE_DATETIME_BROADCAST
,
// unused
627
DIGUY_CUSTOM_PDU_ID_SET_SHAPE_VARIATION
,
// 40
628
DIGUY_CUSTOM_PDU_ID_EXECUTE_GESTURE
,
629
DIGUY_CUSTOM_PDU_ID_CHARACTER_SCALE
,
630
DIGUY_CUSTOM_PDU_ID_SET_SHAPE_VARIATION_2
,
631
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED0
,
632
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED1
,
633
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED2
,
634
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED3
,
635
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED4
,
636
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED5
,
637
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED6
,
638
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED7
,
639
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED8
,
640
DIGUY_CUSTOM_PDU_ID_PLUGIN_RESERVED9
,
641
DIGUY_CUSTOM_PDU_ID_COUNT
// 51
642
} ;
643
644
const
int
DIGUY_CUSTOM_PDU_ID_SET_SHAPE_VARIATION_VERSION
= 1;
645
646
#endif
/* __diguy_dis_constants_H */
647
648
649
/*********************************************************************
650
** Copyright (c) 1992-2014 VT MAK
651
** All rights reserved.
652
*********************************************************************/
653
include
diguy_dis_constants.h
Generated on Wed Jul 9 2014 21:35:58 for DI-Guy C++ SDK Reference by
1.8.3.1