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diguyOglGraphicsTexture.h
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1 #ifndef __diguyOglGraphicsTexture_H
2 #define __diguyOglGraphicsTexture_H
3 
4 
5 #include <diguyGraphicsTexture.h>
6 #include "ogl_headers.h"
7 
8 
9 /*****************************************************************************
10  **
11  *2 diguyOglGraphicsTexture
12  **
13  ** This class is part of the DI-Guy Graphics API. It overrides the class
14  ** diguyGraphicsTexture. Detailed documentation is in the implementation
15  ** file documentation <a href="diguyOglGraphicsTexture.cpp.html">here</a>.
16  */
17 /****************************************************************************/
19 {
20 
21 public:
22 
23  diguyOglGraphicsTexture(void* internal_data);
24 
25  virtual void build();
26  virtual void unbuild();
27  virtual void bind_now(diguyTextureMapType texture_type);
28 
29 protected:
30 
31  GLuint m_texture_object;
32 };
33 
34 
40 
41 #endif