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Clutter
SimEngine
Clutter::SimEngine Member List
This is the complete list of members for
Clutter::SimEngine
, including all inherited members.
addEmbarkation
()
Clutter::SimEngine
protected
entityAtDestination
(LOM::WriteEntityRepository *ent)
Clutter::SimEngine
protected
extendEntityAttributes
()
Clutter::SimEngine
protected
finish
()
Clutter::SimEngine
init
()
Clutter::SimEngine
protected
isPaused
() const
Clutter::SimEngine
inline
myControlManager
Clutter::SimEngine
protected
myEntites
Clutter::SimEngine
protected
myEntityView
Clutter::SimEngine
protected
myEventManager
Clutter::SimEngine
protected
myForceId
Clutter::SimEngine
protected
myFractionToToggle
Clutter::SimEngine
protected
myIsInitalized
Clutter::SimEngine
protected
myMax
Clutter::SimEngine
protected
myMin
Clutter::SimEngine
protected
myMoveDelayAttrIndex
Clutter::SimEngine
protected
myMoveGoalAttrIndex
Clutter::SimEngine
protected
myNumberEntities
Clutter::SimEngine
protected
myNumberRemoteEntities
Clutter::SimEngine
protected
myPauseCallbackHandle
Clutter::SimEngine
protected
myPlayCallbackHandle
Clutter::SimEngine
protected
myReferenceCoordinate
Clutter::SimEngine
protected
mySimDatabase
Clutter::SimEngine
protected
mySimTime
Clutter::SimEngine
protected
myTogglePause
Clutter::SimEngine
protected
myViewManager
Clutter::SimEngine
protected
nextRand
(int maxRange)
Clutter::SimEngine
protected
processPauseControls
(Legion::Span< LOM::PauseControl > &controlList)
Clutter::SimEngine
protected
processPlayControls
(Legion::Span< LOM::PlayControl > &controlList)
Clutter::SimEngine
protected
removeEmbarkation
()
Clutter::SimEngine
protected
selectNewDestination
(LOM::WriteEntityRepository *ent)
Clutter::SimEngine
protected
SimEngine
(Legion::SimulationDatabase *db, Legion::Vector2d minBounds, Legion::Vector2d maxBounds, Legion::Vector2d referenceCoordinate, int maxEntites, int forceId)
Clutter::SimEngine
simTime
()
Clutter::SimEngine
inline
tick
()
Clutter::SimEngine
toggleForceId
(int fractionToToggle)
Clutter::SimEngine
togglePause
()
Clutter::SimEngine
inline
updateEmbarkedEntities
()
Clutter::SimEngine
protected
updateEntities
(int firstEntityIndex, int numberOfEntites)
Clutter::SimEngine
protected
updateForce
()
Clutter::SimEngine
protected
~SimEngine
()
Clutter::SimEngine
Document ID: Generated on Mon Mar 8 15:11:30 EST 2021 from SVN revision 225633
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www.mak.com
)