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MAK Legion API Documentation
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This is the complete list of members for Legion::Vector2d, including all inherited members.
| angle() const | Legion::Vector2d | inline |
| angleBetween(const Vector2d &b) const | Legion::Vector2d | inline |
| angleTrig() const | Legion::Vector2d | inline |
| data | Legion::Vector2d | |
| distanceFrom(const Vector2d &other) const | Legion::Vector2d | inline |
| distanceFromSquared(const Vector2d &other) const | Legion::Vector2d | inline |
| dot(const Vector2d &vec) const | Legion::Vector2d | inline |
| dotPerp(const Vector2d &vec) const | Legion::Vector2d | inline |
| interpolate(const Vector2d &v0, const Vector2d &v1, double t) | Legion::Vector2d | static |
| invert() | Legion::Vector2d | inline |
| isBetweenPoints(const Vector2d &begin, const Vector2d &end) const | Legion::Vector2d | inline |
| isZero() | Legion::Vector2d | inline |
| length() const | Legion::Vector2d | inline |
| lengthSquared() const | Legion::Vector2d | inline |
| normalize() | Legion::Vector2d | inline |
| operator!=(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator*(double scalar) const | Legion::Vector2d | inline |
| operator*=(double scalar) | Legion::Vector2d | inline |
| operator+(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator+=(const Vector2d &vec) | Legion::Vector2d | inline |
| operator-(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator-() const | Legion::Vector2d | inline |
| operator-=(const Vector2d &vec) | Legion::Vector2d | inline |
| operator/(double scalar) const | Legion::Vector2d | inline |
| operator/=(double scalar) | Legion::Vector2d | inline |
| operator<(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator<=(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator=(const Vector2d &vec) | Legion::Vector2d | inline |
| operator==(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator>(const Vector2d &vec) const | Legion::Vector2d | inline |
| operator>=(const Vector2d &vec) const | Legion::Vector2d | inline |
| perpendicular() const | Legion::Vector2d | inline |
| rotateBy(double degrees, const Vector2d ¢er) | Legion::Vector2d | inline |
| setLength(double newLength) | Legion::Vector2d | inline |
| unitPerp() const | Legion::Vector2d | inline |
| Vector2d() | Legion::Vector2d | |
| Vector2d(double x, double y) | Legion::Vector2d | |
| Vector2d(const double *tuple) | Legion::Vector2d | |
| Vector2d(const Vector2d &other) | Legion::Vector2d | |
| Vector2d(const Vector2f &other) | Legion::Vector2d | |
| x | Legion::Vector2d | |
| y | Legion::Vector2d |