MAK Data Logger API Documentation for DIS
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include
lgrSim
lgrHlaEntityTracker.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
lgrSim/lgrSim.h
>
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#include <
lgrUtil/filePosition.h
>
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#include <
lgrCore/lgrEntityTracker.h
>
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#include <
lgrSim/lgrHlaAttribute.h
>
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#include <vector>
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#include <vlutil/vlNetTypes.h>
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#include <vlutil/vlString.h>
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#include <vlpi/disEnums.h>
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namespace
MAKLogger
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{
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class
DtPacket;
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class
DtLgrOnlineFomDesc;
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class
DT_DLL_LGRSIM
DtLgrHlaEntityTracker
:
public
DtLgrEntityTracker
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{
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public
:
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DT_VIRTUAL_CTR
(
DtLgrHlaEntityTracker
, () )
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DT_VIRTUAL_BASE_CTR
(
DtLgrEntityTracker
, () )
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virtual
~
DtLgrHlaEntityTracker
();
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private
:
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DtLgrHlaEntityTracker
(
const
DtLgrHlaEntityTracker
&);
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DtLgrHlaEntityTracker
& operator=(
const
DtLgrHlaEntityTracker
&);
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public
:
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virtual
void
simInitialize(
DtLgrBaseSimManager
* simMgr);
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virtual
void
parsePacket(
const
DtPacket
& packet,
const
DtAbsoluteTime
* time=0);
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virtual
DtLgrEntityTracker
* createFromPacket(
const
DtPacket
& packet);
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using
DtLgrEntityTracker::entityName
;
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using
DtLgrEntityTracker::entityType
;
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using
DtLgrEntityTracker::entityForce
;
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virtual
DtString entityName(
const
DtPacket
& packet)
const
;
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virtual
DtString entityType(
const
DtPacket
& packet)
const
;
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virtual
DtForceType entityForce(
const
DtPacket
& packet)
const
;
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virtual
DtString entityMarking(
const
DtPacket
& packet)
const
;
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protected
:
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virtual
void
setFomDescription(
const
DtLgrOnlineFomDesc* fomDesc);
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virtual
const
DtLgrOnlineFomDesc* fomDescription()
const
;
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protected
:
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const
DtLgrOnlineFomDesc*
myFomDescription
;
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DtLgrHlaHandle
myBaseEntityClassHandle
;
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DtLgrHlaHandle
myAggregateClassHandle
;
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DtLgrHlaHandle
myPhysicalClassHandle
;
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DtLgrHlaHandle
myEntityTypeHandle
;
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DtLgrHlaHandle
myAggregateMarkingHandle
;
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DtLgrHlaHandle
myPhysicalMarkingHandle
;
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DtLgrHlaHandle
myAggregateForceTypeHandle
;
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DtLgrHlaHandle
myPhysicalForceTypeHandle
;
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bool
myEntityTypeHandleInitialized
;
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bool
myAggregateForceTypeHandleInitialized
;
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bool
myPhysicalForceTypeHandleInitialized
;
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bool
myPhysicalMarkingHandleInitialized
;
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bool
myAggregateMarkingHandleInitialized
;
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};
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}
Document ID: Generated on Thu Jul 23 15:05:27 EDT 2020 from SVN revision 215371
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www.mak.com
)