8 #ifndef _TIMEMANAGEDOBJECTDEFINITION_
9 #define _TIMEMANAGEDOBJECTDEFINITION_
12 #if defined(DtIFSPEC13)
20 #elif defined(DtIFSPEC1516)
23 #elif defined(DtIFSPEC1516E)
Definition: simpleTimeTimeManagedEntity.h:39
Definition: simpleTimeTimeManagedEntity.h:41
void incPosition(double deltaTime)
bool interactionWaiting()
Definition: simpleTimeTimeManagedEntity.h:35
bool myFirePressed
Definition: simpleTimeTimeManagedEntity.h:84
attributeUpdateEvent * getNextAttrUpdateEvent()
Definition: simpleTimeInteraction13.h:23
double myPosition
Definition: simpleTimeTimeManagedEntity.h:85
Definition: simpleTimeTimeManagedEntity.h:32
entity_state myPhysicalState
Definition: simpleTimeTimeManagedEntity.h:91
interactionEvent * getNextInteractionEvent()
Definition: simpleTimeAttribute13.h:23
void addAttrUpdateEvent(attributeUpdateEvent *)
std::queue< attributeUpdateEvent * > myAttrUpdateQueue
Definition: simpleTimeTimeManagedEntity.h:93
Definition: simpleTimeTimeManagedEntity.h:36
Definition: simpleTimeTimeManagedEntity.h:42
void setPhaseLine(double phaseLine)
double myPhaseLine
Definition: simpleTimeTimeManagedEntity.h:90
Definition: simpleTimeTimeManagedEntity.h:40
Definition: simpleTimeTimeManagedEntity.h:38
entity_state
Definition: simpleTimeTimeManagedEntity.h:35
active_state myState
Definition: simpleTimeTimeManagedEntity.h:92
Definition: simpleTimeTimeManagedEntity.h:37
double myVelocity
Definition: simpleTimeTimeManagedEntity.h:86
std::queue< interactionEvent * > myInteractionQueue
Definition: simpleTimeTimeManagedEntity.h:94
active_state
Definition: simpleTimeTimeManagedEntity.h:39
void addInteractionEvent(interactionEvent *)