17#include <vrvCore/DtSceneObjectUpdaterAgent.hpp>
virtual ~DtFpsOrientationUpdaterAgent() override
Virtual destructor.
const DtFpsOrientationUpdater * findObject() const
Finds the actual updater object this agent is controlling (const version)
virtual void setModelHeading(double heading, bool useYaw)=0
Sets the heading of the model.
static DtFpsOrientationUpdaterAgent * create(makVrv::DtAgentManagerInterface &sceneInterface, bool bDistribute=true)
Static helper method to create an instance of this agent.
virtual DtFpsOrientationUpdater * findObjectAsDtFpsOrientationUpdater()=0
Implementation method to find the controlled object as DtFpsOrientationUpdater.
DtFpsOrientationUpdater * findObject()
Finds the actual updater object this agent is controlling.
DtFpsOrientationUpdaterAgent()
Default constructor.
Updater for controlling orientation in first-person shooter mode.
Definition DtFpsOrientationUpdater.h:45
Defines export macros for the Human Frontend library.
#define HUMAN_DLL
Definition export.h:19
Include export definitions for this library.
Definition glsVreMessageUtil.h:49