19#include <vrvGlStudioShared/DtOsgGlStudioCockpitAgent.hpp>
virtual DtPlayerStationOsgGlStudioCockpit * findObjectAsDtPlayerStationOsgGlStudioCockpit()=0
Pure virtual implementation method for finding the specific cockpit object.
DtPlayerStationOsgGlStudioCockpit * findObject()
Attempts to find the actual cockpit object this agent is controlling.
const DtPlayerStationOsgGlStudioCockpit * findObject() const
Const version of findObject()
static DtPlayerStationOsgGlStudioCockpitAgent * create(makVrv::DtAgentManagerInterface &sceneInterface, bool bDistribute=true)
Static helper for creating a new agent instance.
DtPlayerStationOsgGlStudioCockpitAgent()
Default constructor.
virtual ~DtPlayerStationOsgGlStudioCockpitAgent() override
Virtual destructor.
Player station implementation of the OSG GLStudio cockpit.
Definition playerStationOsgGlStudioCockpit.h:54
Defines DLL export macros for the RadarWarningReceiver VRV extension.
#define DT_DLL_MFSRWRVRV
Export/import macro for non-Windows platforms (empty)
Definition mfsRwrVrv.h:25
Include export definitions for this library.
Definition glsVreMessageUtil.h:49