VR-Engage  2.2
Loading...
Searching...
No Matches
WeaponConfigSelectWeapon.h
Go to the documentation of this file.
1/*********************************************************************************
2** Copyright (c) 2025 MAK Technologies, Inc.
3** All rights reserved.
4*********************************************************************************/
5
6/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
7!!!!!!!!!This is an auto-generated file. Any changes will be destroyed!!!!!!!!!!!
8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
9Generated from: /data/exports/DEV-CAM-BML-043/nightly/3085/libsrc/framework/vreMessages/entity.lua
10*/
11/*-----------------COMMENT----------------------
12Used to set the weapon system directly from the GUI, instead of cycling to the next weapon.
13-------------------COMMENT----------------------*/
14#pragma once
15
18#include <vreMessages/export.h>
19#include <vlpi/entityIdentifier.h>
20#include <string>
21
22
23namespace makVre
24{
25
26
27constexpr const char* WeaponConfigSelectWeaponMessageType = "entityControl.weapons.selectWeapon";
28
30{
31public:
32
33
34 // Struct for defining data
44
45 // Default static creators to promote the usage of not using new.
49
50 //! \brief static message identity functions
51 static const std::string& theType();
54
55 //! \brief Get the name of the message type
56 virtual const std::string& type() const override;
57 virtual const makVre::DtVreMessageId& messageId() const override;
58
59 // default destructor
61
62 virtual const DtEntityIdentifier& getEntityId() const;
63 virtual void setEntityId(const DtEntityIdentifier& val);
64
65 virtual const std::string& getWeaponName() const;
66 virtual void setWeaponName(const std::string& val);
67
68
69 // Accessors
70 virtual int messageSize() const override;
71 static makVre::DtVreMessage* decode(char* buffer, int length);
74
75 // Operators
77
78protected:
79 // Inaccessible default constructor to promote the usage of the static creator functions
81
82 virtual void serialize(DtStreamWriter& writer) const override;
83 virtual void deserialize(DtStreamReader& reader) override;
84
85protected:
88
89 // Store the data for future use
91};
92
93} // ::makVre
94
95
96
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
static WeaponConfigSelectWeaponMessage * createFromData(const WeaponConfigSelectWeaponData)
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
static makVre::DtVreMessageId theMessageId
Definition WeaponConfigSelectWeapon.h:86
static makVre::DtVreMessage * decode(char *buffer, int length)
static UInt64 theVersion
Definition WeaponConfigSelectWeapon.h:87
static const std::string & theType()
static message identity functions
virtual const std::string & getWeaponName() const
virtual const DtEntityIdentifier & getEntityId() const
virtual void setWeaponName(const std::string &val)
static WeaponConfigSelectWeaponMessage * createFrom(WeaponConfigSelectWeaponMessage *)
virtual const std::string & type() const override
Get the name of the message type.
virtual int messageSize() const override
Static decode function pattern for derived classes.
WeaponConfigSelectWeaponData myData
Definition WeaponConfigSelectWeapon.h:90
bool operator==(const WeaponConfigSelectWeaponMessage &rhs) const
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
static const makVre::DtVreMessageId & theId()
virtual void setEntityId(const DtEntityIdentifier &val)
WeaponConfigSelectWeaponData getData()
WeaponConfigSelectWeaponData getData() const
static WeaponConfigSelectWeaponMessage * create()
virtual ~WeaponConfigSelectWeaponMessage() override
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
constexpr const char * WeaponConfigSelectWeaponMessageType
Definition WeaponConfigSelectWeapon.h:27
DtEntityIdentifier myEntityId
Definition WeaponConfigSelectWeapon.h:39
std::string myWeaponName
Definition WeaponConfigSelectWeapon.h:40
bool operator==(const WeaponConfigSelectWeaponData &rhs) const
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.