VR-Engage  2.2
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bullseyeStatusUpdate.h
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1/*********************************************************************************
2** Copyright (c) 2025 MAK Technologies, Inc.
3** All rights reserved.
4*********************************************************************************/
5
6/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
7!!!!!!!!!This is an auto-generated file. Any changes will be destroyed!!!!!!!!!!!
8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
9Generated from: /data/exports/DEV-CAM-BML-043/nightly/3085/libsrc/framework/vreMessages/bullseye.lua
10*/
11/*-----------------COMMENT----------------------
12This class is used to send the selected Bullseye's status to the controlled entity.
13-------------------COMMENT----------------------*/
14#pragma once
15
18#include <vreMessages/export.h>
19#include <vlpi/entityIdentifier.h>
20#include <matrix/vlVector.h>
21
22
23namespace makVre
24{
25
26
27constexpr const char* BullseyeStatusUpdateMessageType = "bullseye.status.update";
28
30{
31public:
32
33
34 // Struct for defining data
45
46 // Default static creators to promote the usage of not using new.
50
51 //! \brief static message identity functions
52 static const std::string& theType();
55
56 //! \brief Get the name of the message type
57 virtual const std::string& type() const override;
58 virtual const makVre::DtVreMessageId& messageId() const override;
59
60 // default destructor
61 virtual ~BullseyeStatusUpdateMessage() override;
62
63 virtual const DtEntityIdentifier& getEntityId() const;
64 virtual void setEntityId(const DtEntityIdentifier& val);
65
66 virtual bool getHasBullseye() const;
67 virtual void setHasBullseye(bool val);
68
69 virtual const DtVector& getLocation() const;
70 virtual void setLocation(const DtVector& val);
71
72
73 // Accessors
74 virtual int messageSize() const override;
75 static makVre::DtVreMessage* decode(char* buffer, int length);
78
79 // Operators
81
82protected:
83 // Inaccessible default constructor to promote the usage of the static creator functions
85
86 virtual void serialize(DtStreamWriter& writer) const override;
87 virtual void deserialize(DtStreamReader& reader) override;
88
89protected:
92
93 // Store the data for future use
95};
96
97} // ::makVre
98
99
100
static BullseyeStatusUpdateMessage * create()
virtual const DtVector & getLocation() const
static UInt64 theVersion
Definition bullseyeStatusUpdate.h:91
static BullseyeStatusUpdateMessage * createFrom(BullseyeStatusUpdateMessage *)
BullseyeStatusUpdateData getData() const
virtual void setLocation(const DtVector &val)
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
virtual const DtEntityIdentifier & getEntityId() const
static makVre::DtVreMessageId theMessageId
Definition bullseyeStatusUpdate.h:90
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
BullseyeStatusUpdateData myData
Definition bullseyeStatusUpdate.h:94
BullseyeStatusUpdateData getData()
virtual void setEntityId(const DtEntityIdentifier &val)
static const std::string & theType()
static message identity functions
virtual int messageSize() const override
Static decode function pattern for derived classes.
virtual ~BullseyeStatusUpdateMessage() override
static const makVre::DtVreMessageId & theId()
static makVre::DtVreMessage * decode(char *buffer, int length)
bool operator==(const BullseyeStatusUpdateMessage &rhs) const
virtual void setHasBullseye(bool val)
virtual bool getHasBullseye() const
static BullseyeStatusUpdateMessage * createFromData(const BullseyeStatusUpdateData)
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
virtual const std::string & type() const override
Get the name of the message type.
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
constexpr const char * BullseyeStatusUpdateMessageType
Definition bullseyeStatusUpdate.h:27
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
DtEntityIdentifier myEntityId
Definition bullseyeStatusUpdate.h:39
bool operator==(const BullseyeStatusUpdateData &rhs) const
DtVector myLocation
Definition bullseyeStatusUpdate.h:41
bool myHasBullseye
Definition bullseyeStatusUpdate.h:40
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.