| _onEnter(const DtPlayerStationStateArgs *args) | makVre::DtPlayerStationState | private |
| _onExit() | makVre::DtPlayerStationState | private |
| _onExposed(const DtPlayerStationStateArgs *args) | makVre::DtPlayerStationState | private |
| _onStacked() | makVre::DtPlayerStationState | private |
| active() const | makVre::DtPlayerStationState | |
| app() const | makVre::DtPlayerStationState | |
| createNewEntity() | makVre::DtChooseRoleState | protectedvirtual |
| destroyNewEntity() | makVre::DtChooseRoleState | protectedvirtual |
| DirtyBits enum name | makVre::DtChooseRoleState | protected |
| DirtyForce enum value | makVre::DtChooseRoleState | protected |
| DirtyHeading enum value | makVre::DtChooseRoleState | protected |
| DirtyName enum value | makVre::DtChooseRoleState | protected |
| DirtyPitch enum value | makVre::DtChooseRoleState | protected |
| DirtyPosition enum value | makVre::DtChooseRoleState | protected |
| DirtyRoll enum value | makVre::DtChooseRoleState | protected |
| DirtyType enum value | makVre::DtChooseRoleState | protected |
| DtChooseRoleState(DtPlayerStationApp &app) | makVre::DtChooseRoleState | |
| DtPlayerStationState(DtPlayerStationApp &app, std::string stateType) | makVre::DtPlayerStationState | |
| DtPlayerStationState(const DtPlayerStationState &)=delete | makVre::DtPlayerStationState | |
| exiting() const | makVre::DtPlayerStationState | |
| exposed() const | makVre::DtPlayerStationState | |
| getCreatedOwnshipElement() const | makVre::DtChooseRoleState | virtual |
| getCreatedOwnshipEntity() const | makVre::DtChooseRoleState | virtual |
| getDisplayLayout(const StationDefinition &station) const | makVre::DtChooseRoleState | protectedvirtual |
| getNewEntityType() | makVre::DtChooseRoleState | inlinevirtual |
| handleApplicationMode(makVre::DtVreMessage *message) | makVre::DtChooseRoleState | protectedvirtual |
| handleAssignRolePlayer(DtVreMessage *message) | makVre::DtChooseRoleState | virtual |
| handleBackButtonClicked(DtVreMessage *msg) | makVre::DtChooseRoleState | protectedvirtual |
| handleChooseRoleButtonClicked(DtVreMessage *msg) | makVre::DtChooseRoleState | protectedvirtual |
| handleEntityRealized(DtVreMessage *message) | makVre::DtChooseRoleState | protectedvirtual |
| handleEscKey(DtVreMessage *msg) | makVre::DtChooseRoleState | protectedvirtual |
| handleNewOwnshipCreated(DtVreMessage *message) | makVre::DtChooseRoleState | protectedvirtual |
| handleVrfRewind(DtVreMessage *msg) | makVre::DtChooseRoleState | protectedvirtual |
| haveNewRealizedOwnshipEntity() const | makVre::DtChooseRoleState | protectedvirtual |
| myActive | makVre::DtPlayerStationState | private |
| myApp | makVre::DtPlayerStationState | protected |
| myAttachToEntity | makVre::DtChooseRoleState | protected |
| myAwaitingNewRealizedEntity | makVre::DtChooseRoleState | protected |
| myChooseRolePage | makVre::DtChooseRoleState | protected |
| myDirtyBits | makVre::DtChooseRoleState | protected |
| myEntityPanel | makVre::DtChooseRoleState | protected |
| myExiting | makVre::DtPlayerStationState | private |
| myExposed | makVre::DtPlayerStationState | private |
| myHaveNewEntity | makVre::DtChooseRoleState | protected |
| myHostId | makVre::DtChooseRoleState | protected |
| myHostOffset | makVre::DtChooseRoleState | protected |
| myNewEntityDef | makVre::DtChooseRoleState | protected |
| myProcessing | makVre::DtPlayerStationState | private |
| myStacking | makVre::DtPlayerStationState | private |
| myStackPos | makVre::DtPlayerStationState | private |
| myStateType | makVre::DtPlayerStationState | private |
| myStationDef | makVre::DtChooseRoleState | protected |
| myWantNewEntity | makVre::DtChooseRoleState | protected |
| onEnter(const DtPlayerStationStateArgs *args) override | makVre::DtChooseRoleState | virtual |
| makVre::DtPlayerStationState::onEnter() | makVre::DtPlayerStationState | inlinevirtual |
| onExit() override | makVre::DtChooseRoleState | virtual |
| onExposed() override | makVre::DtChooseRoleState | virtual |
| makVre::DtPlayerStationState::onExposed(const DtPlayerStationStateArgs *args) | makVre::DtPlayerStationState | inlinevirtual |
| onNewOwnshipRealized() | makVre::DtChooseRoleState | protectedvirtual |
| onStacked() override | makVre::DtChooseRoleState | virtual |
| operator=(const DtPlayerStationState &)=delete | makVre::DtPlayerStationState | |
| play(bool asSpectator=false) | makVre::DtChooseRoleState | virtual |
| playStation(const std::string &role, const DtEntityIdentifier &entityId=DtEntityIdentifier::nullId(), const std::string &displayLayout="") | makVre::DtChooseRoleState | virtual |
| popSelf() | makVre::DtPlayerStationState | protected |
| popUntilSelf() | makVre::DtPlayerStationState | protected |
| popUntilState(const std::string &parentState, DtPlayerStationStateArgs *args=NULL) | makVre::DtPlayerStationState | protected |
| pushSelf() | makVre::DtPlayerStationState | protected |
| pushState(const std::string &newState, DtPlayerStationStateArgs *args=NULL) | makVre::DtPlayerStationState | protected |
| resetEntityPanel() | makVre::DtChooseRoleState | protectedvirtual |
| setCreatingOwnship(bool newNotExisting) | makVre::DtChooseRoleState | virtual |
| setNewEntityClamp(bool clamp) | makVre::DtChooseRoleState | virtual |
| setNewEntityEmbarkedOn(const DtEntityIdentifier &host, const DtVector &offset) | makVre::DtChooseRoleState | virtual |
| setNewEntityForce(const DtForceType &force) | makVre::DtChooseRoleState | virtual |
| setNewEntityHeading(const double headingInDegrees) | makVre::DtChooseRoleState | virtual |
| setNewEntityLocation(const DtVector &location) | makVre::DtChooseRoleState | virtual |
| setNewEntityLocationAtAltitude(const DtVector &location, double altitude) | makVre::DtChooseRoleState | virtual |
| setNewEntityName(const std::string &name) | makVre::DtChooseRoleState | virtual |
| setNewEntityPitch(const double pitch) | makVre::DtChooseRoleState | virtual |
| setNewEntityType(const DtEntityType &type) | makVre::DtChooseRoleState | virtual |
| setObserverViewsPanelVisible(bool visible) | makVre::DtChooseRoleState | virtual |
| setUIVisibility(bool visible) | makVre::DtChooseRoleState | protectedvirtual |
| stacking() const | makVre::DtPlayerStationState | |
| stateType() const | makVre::DtPlayerStationState | |
| switchToState(const std::string &newState, DtPlayerStationStateArgs *args=NULL) | makVre::DtPlayerStationState | protected |
| tick(double dt) override | makVre::DtChooseRoleState | virtual |
| updateNewEntity() | makVre::DtChooseRoleState | protectedvirtual |
| verifyEntityDefinition(EntityDefinition const &def, QString *error=NULL) const | makVre::DtChooseRoleState | protectedvirtual |
| verifyStationDefinition(StationDefinition const &def, QString *error=NULL) const | makVre::DtChooseRoleState | protectedvirtual |
| ~DtChooseRoleState() override | makVre::DtChooseRoleState | virtual |
| ~DtPlayerStationState() | makVre::DtPlayerStationState | virtual |