VR-Engage
2.2
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makVre::DtEngagedState Member List
This is the complete list of members for
makVre::DtEngagedState
, including all inherited members.
_onEnter
(const DtPlayerStationStateArgs *args)
makVre::DtPlayerStationState
private
_onExit
()
makVre::DtPlayerStationState
private
_onExposed
(const DtPlayerStationStateArgs *args)
makVre::DtPlayerStationState
private
_onStacked
()
makVre::DtPlayerStationState
private
activateWindowFocus
()
makVre::DtEngagedState
protected
virtual
active
() const
makVre::DtPlayerStationState
app
() const
makVre::DtPlayerStationState
DtEngagedState
(DtPlayerStationApp &app)
makVre::DtEngagedState
DtPlayerStationState
(DtPlayerStationApp &app, std::string stateType)
makVre::DtPlayerStationState
DtPlayerStationState
(const DtPlayerStationState &)=delete
makVre::DtPlayerStationState
elementRemoved
(makVrv::DtElementID elementId)
makVre::DtEngagedState
protected
exiting
() const
makVre::DtPlayerStationState
exposed
() const
makVre::DtPlayerStationState
handleAssignRolePlayer
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleBackButtonClicked
(DtVreMessage *message)
makVre::DtEngagedState
virtual
handleChooseRoleButtonClicked
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleEntityRemoved
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleEscKey
(DtVreMessage *message)
makVre::DtEngagedState
virtual
handleModalState
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleSessionPlayState
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleSimulationStateMessage
(makVre::DtVreMessage *msg)
makVre::DtEngagedState
protected
virtual
handleUnassignRolePlayer
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
handleVrfRewind
(DtVreMessage *message)
makVre::DtEngagedState
protected
virtual
isPlaying
() const
makVre::DtEngagedState
virtual
myActive
makVre::DtPlayerStationState
private
myApp
makVre::DtPlayerStationState
protected
myBasePlayerEmbarkedRole
makVre::DtEngagedState
protected
myBasePlayerHost
makVre::DtEngagedState
protected
myBasePlayerIsInvisible
makVre::DtEngagedState
protected
myEntityRemovedConnection
makVre::DtEngagedState
protected
myExiting
makVre::DtPlayerStationState
private
myExposed
makVre::DtPlayerStationState
private
myIsModalOpen
makVre::DtEngagedState
protected
myIsPlaying
makVre::DtEngagedState
protected
myOhMySomethingHasChanged
makVre::DtEngagedState
protected
myPersistentNotification
makVre::DtEngagedState
protected
myProcessing
makVre::DtPlayerStationState
private
myStacking
makVre::DtPlayerStationState
private
myStackPos
makVre::DtPlayerStationState
private
myStateType
makVre::DtPlayerStationState
private
onEnter
(const DtPlayerStationStateArgs *args) override
makVre::DtEngagedState
virtual
makVre::DtPlayerStationState::onEnter
()
makVre::DtPlayerStationState
inline
virtual
onExit
() override
makVre::DtEngagedState
virtual
onExposed
() override
makVre::DtEngagedState
virtual
makVre::DtPlayerStationState::onExposed
(const DtPlayerStationStateArgs *args)
makVre::DtPlayerStationState
inline
virtual
onStacked
() override
makVre::DtEngagedState
virtual
operator=
(const DtPlayerStationState &)=delete
makVre::DtPlayerStationState
popSelf
()
makVre::DtPlayerStationState
protected
popUntilSelf
()
makVre::DtPlayerStationState
protected
popUntilState
(const std::string &parentState, DtPlayerStationStateArgs *args=NULL)
makVre::DtPlayerStationState
protected
pushSelf
()
makVre::DtPlayerStationState
protected
pushState
(const std::string &newState, DtPlayerStationStateArgs *args=NULL)
makVre::DtPlayerStationState
protected
stacking
() const
makVre::DtPlayerStationState
startPlayerStation
()
makVre::DtEngagedState
protected
virtual
startPlayerStation
(const DtEntityIdentifier &entityId, const std::string &station)
makVre::DtEngagedState
protected
virtual
stateType
() const
makVre::DtPlayerStationState
switchToState
(const std::string &newState, DtPlayerStationStateArgs *args=NULL)
makVre::DtPlayerStationState
protected
tick
(double dt) override
makVre::DtEngagedState
virtual
updatePlayerControlsState
()
makVre::DtEngagedState
protected
virtual
updatePlayersForEmbarkationChange
()
makVre::DtEngagedState
protected
virtual
~DtEngagedState
() override
makVre::DtEngagedState
virtual
~DtPlayerStationState
()
makVre::DtPlayerStationState
virtual
Generated on 2026-01-13 from SVN revision 282860 - Copyright © 2005-2026 MAK Technologies. All Rights Reserved.