VR-Engage  2.2
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makVre::DtProjectile Member List

This is the complete list of members for makVre::DtProjectile, including all inherited members.

addProjectileCreatorFcn(const std::string &type, makVre::DtProjectileCreatorFcn fcn)makVre::DtProjectilestatic
checkForProjectileCollision(const ProjectileUpdateResult &projectUpdateResult)makVre::DtProjectileprotectedvirtual
clone() constmakVre::DtProjectilevirtual
createProjectile(DtlObjPtr mtlStream)makVre::DtProjectilestatic
createProjectile(const char *type, const char *pName, DtReaderWriterRegistry *const parentRegistry=NULL)makVre::DtProjectilestatic
creator(const DtString &name, DtReaderWriterRegistry *const parentRegistry=NULL)makVre::DtProjectilestatic
DtProjectile(const DtString &name, DtReaderWriterRegistry *const parentRegistry=NULL)makVre::DtProjectile
DtProjectile(const DtSymbolString &name, DtReaderWriterRegistry *const parentRegistry=NULL)makVre::DtProjectile
DtProjectile(const DtProjectile &orig, DtReaderWriterRegistry *const parentRegistry=NULL)makVre::DtProjectile
DtProjectile()makVre::DtProjectileprotected
factory()makVre::DtProjectilestatic
getData(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) overridemakVre::DtProjectilevirtual
munitionType()makVre::DtProjectileinlinevirtual
myCrossSectionmakVre::DtProjectileprotected
myDistanceTraveledmakVre::DtProjectileprotected
myDragCoefficientmakVre::DtProjectileprotected
myFiringEntitymakVre::DtProjectileprotected
myMassmakVre::DtProjectileprotected
myMaxRangemakVre::DtProjectileprotected
myMunitionTypemakVre::DtProjectileprotected
myPhysicalWorldmakVre::DtProjectileprotected
myPositionmakVre::DtProjectileprotected
myVelocitymakVre::DtProjectileprotected
operator!=(const DtProjectile &rhs)makVre::DtProjectileinline
operator=(const DtProjectile &orig)makVre::DtProjectile
operator==(const DtProjectile &) constmakVre::DtProjectile
putData(std::string &fp, int indentLevel=0) overridemakVre::DtProjectilevirtual
setCrossSection(double crossSection)makVre::DtProjectilevirtual
setDistanceTraveled(double distanceTraveled)makVre::DtProjectilevirtual
setDragCoefficient(double dragCoefficient)makVre::DtProjectilevirtual
setFactory(DtProjectileFactory *factory)makVre::DtProjectilestatic
setFiringEntity(DtSimObject *firingEntity)makVre::DtProjectilevirtual
setMass(double mass)makVre::DtProjectilevirtual
setMaxRange(double maxRange)makVre::DtProjectilevirtual
setMunitionType(const DtEntityType &munitionType)makVre::DtProjectilevirtual
setPhysicalWorld(DtPhysicalWorld *physicalWorld)makVre::DtProjectilevirtual
setPosition(DtVector position)makVre::DtProjectilevirtual
setVelocity(DtVector velocity)makVre::DtProjectilevirtual
theFactorymakVre::DtProjectileprotectedstatic
type() constmakVre::DtProjectilevirtual
update(double deltaTime)makVre::DtProjectilevirtual
updateProjectilePosition(double deltaTime)makVre::DtProjectileprotectedvirtual
velocity()makVre::DtProjectileinlinevirtual
~DtProjectile() overridemakVre::DtProjectileinlinevirtual