VR-Engage  2.2
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makVre::DtVirtualRealityLogic Member List

This is the complete list of members for makVre::DtVirtualRealityLogic, including all inherited members.

Bitfield typedefmakVre::DtVirtualRealityLogic
ControllerId typedefmakVre::DtVirtualRealityLogic
ControllerState typedefmakVre::DtVirtualRealityLogic
ControllerStateMap typedefmakVre::DtVirtualRealityLogic
DtPlayerComponent()makVre::DtPlayerComponent
DtVector2f typedefmakVre::DtVirtualRealityLogic
DtVirtualRealityLogic()makVre::DtVirtualRealityLogic
findController(ControllerIdentifier &identifier, const ControllerStateMap &controllers)makVre::DtVirtualRealityLogicprotectedvirtual
handleEnterPlayerState(makVre::DtVreMessage *msg)makVre::DtVirtualRealityLogicprotectedvirtual
handleExitPlayerState(makVre::DtVreMessage *msg)makVre::DtVirtualRealityLogicprotectedvirtual
handleResetHeadPosInput(int val)makVre::DtVirtualRealityLogicvirtual
handleResetVrHeadPos(makVre::DtVreMessage *msg)makVre::DtVirtualRealityLogicprotectedvirtual
handleToggleMixedReality(makVre::DtVreMessage *msg)makVre::DtVirtualRealityLogicprotectedvirtual
initialize(makVre::DtPlayerStation *player, makVre::DtInitTable &config) overridemakVre::DtVirtualRealityLogicvirtual
initializeStateAttributes()makVre::DtPlayerComponentprotectedvirtual
myAttributeCallbacksmakVre::DtPlayerComponentprotected
myConfigmakVre::DtPlayerComponentprotected
myDemakVre::DtPlayerComponentprotected
myDidHaveHandMotionmakVre::DtVirtualRealityLogicprotected
myEventProcessormakVre::DtVirtualRealityLogicprotected
myFramesSinceMenumakVre::DtVirtualRealityLogicprotected
myHeadIdmakVre::DtVirtualRealityLogicprotected
myInputLogicmakVre::DtVirtualRealityLogicprotected
myLastMainChannelRenderOrdermakVre::DtVirtualRealityLogicprotected
myLeftHandIdmakVre::DtVirtualRealityLogicprotected
myMenuLogicmakVre::DtVirtualRealityLogicprotected
myNamemakVre::DtPlayerComponentprotected
myPlayermakVre::DtPlayerComponentprotected
myResolvermakVre::DtPlayerComponentprotected
myRightHandedmakVre::DtVirtualRealityLogicprotected
myRightHandIdmakVre::DtVirtualRealityLogicprotected
myVirtualDpadmakVre::DtVirtualRealityLogicprotected
myVrDrivermakVre::DtVirtualRealityLogicprotected
myVrEnabledmakVre::DtVirtualRealityLogicprotected
myVrOverlaymakVre::DtVirtualRealityLogicprotected
myVrWasEnabledmakVre::DtVirtualRealityLogicprotected
name()makVre::DtPlayerComponentvirtual
player()makVre::DtPlayerComponentvirtual
playerAttributeStore()makVre::DtPlayerComponentvirtual
playerAttributeStore() constmakVre::DtPlayerComponentvirtual
postInitialize()makVre::DtPlayerComponentvirtual
processControllerStates(const ControllerStateMap &controllers)makVre::DtVirtualRealityLogicvirtual
resetHeadPos()makVre::DtVirtualRealityLogicvirtual
setName(const std::string &name)makVre::DtPlayerComponentvirtual
shutdown() overridemakVre::DtVirtualRealityLogicvirtual
startVr()makVre::DtVirtualRealityLogicprotectedvirtual
stopVr()makVre::DtVirtualRealityLogicprotectedvirtual
tick(double dt) overridemakVre::DtVirtualRealityLogicvirtual
type() const overridemakVre::DtVirtualRealityLogicvirtual
~DtPlayerComponent()makVre::DtPlayerComponentvirtual
~DtVirtualRealityLogic() overridemakVre::DtVirtualRealityLogicvirtual