VR-Engage  2.2
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makVre::DtVortexPhysicalWorld Member List

This is the complete list of members for makVre::DtVortexPhysicalWorld, including all inherited members.

cgfAboutToBeDestroyed(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
checkDistanceToCoordinateOrigin() constmakVre::DtVortexPhysicalWorld
checkToCoordinateOrigin() constmakVre::DtVortexPhysicalWorld
configInitializer()makVre::DtVortexPhysicalWorld
DtVortexPhysicalWorld(DtSimulationServices *simManager, DtLocalObjectManager *localObjManager, DtCgf *cgf)makVre::DtVortexPhysicalWorldexplicit
geocentricCoordConverter()makVre::DtVortexPhysicalWorld
getCollisionProxyGenerator()makVre::DtVortexPhysicalWorldvirtual
getMaterialTable()makVre::DtVortexPhysicalWorldvirtual
getUniverse()makVre::DtVortexPhysicalWorldvirtual
initializeCollisionManager(DtCgf *cgf)makVre::DtVortexPhysicalWorldprotectedvirtual
initializeVortexApplication()makVre::DtVortexPhysicalWorldprotectedvirtual
instance()makVre::DtVortexPhysicalWorldstatic
isDestructingCGF()makVre::DtVortexPhysicalWorld
localObjectManager()makVre::DtVortexPhysicalWorldvirtual
myApplicationmakVre::DtVortexPhysicalWorldprotected
myCgfmakVre::DtVortexPhysicalWorldprotected
myCheckDistanceToCoordinateOriginmakVre::DtVortexPhysicalWorldprotected
myCheckToCoordinateOriginmakVre::DtVortexPhysicalWorldprotected
myConfigInitializermakVre::DtVortexPhysicalWorldprotected
myCoordConvertermakVre::DtVortexPhysicalWorldprotected
myDestructingCGFmakVre::DtVortexPhysicalWorldprotected
myDynamicTerrainHandlermakVre::DtVortexPhysicalWorldprotected
myFirstObjectCreatedConnectionmakVre::DtVortexPhysicalWorldprotected
myListenermakVre::DtVortexPhysicalWorldprotected
myMaterialTablemakVre::DtVortexPhysicalWorldprotected
myModulemakVre::DtVortexPhysicalWorldprotected
myOverrideCoordinateConverterLocationmakVre::DtVortexPhysicalWorldprotected
myPagedTerrainInterfacemakVre::DtVortexPhysicalWorldprotected
myPagedTerrainProducermakVre::DtVortexPhysicalWorldprotected
myScenemakVre::DtVortexPhysicalWorldprotected
mySimulationStatemakVre::DtVortexPhysicalWorldprotected
myTerrainExtmakVre::DtVortexPhysicalWorldprotected
myThreadPoolmakVre::DtVortexPhysicalWorldprotected
myUniversemakVre::DtVortexPhysicalWorldprotected
myVortexCollisionManagermakVre::DtVortexPhysicalWorldprotected
myVortexDebugmakVre::DtVortexPhysicalWorldprotected
pagedTerrain()makVre::DtVortexPhysicalWorldvirtual
pagedTerrainProducer()makVre::DtVortexPhysicalWorldvirtual
pauseVortexApplication()makVre::DtVortexPhysicalWorldprotectedvirtual
postCloseScenarioCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
postLoadScenarioCallback(const DtScenario &scenario, void *data)makVre::DtVortexPhysicalWorldprotectedstatic
postLoadTerrainCallback(const DtFilename &terrain, void *data)makVre::DtVortexPhysicalWorldprotectedstatic
postScenarioRollbackCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
postTickInitCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
preCloseScenarioCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
preLoadScenarioCallback(DtScenario &scenario, void *data)makVre::DtVortexPhysicalWorldprotectedstatic
preLoadTerrainCallback(const DtFilename &scenario, void *data)makVre::DtVortexPhysicalWorldprotectedstatic
preScenarioRollbackCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
processCgfAboutToBeDestroyed()makVre::DtVortexPhysicalWorldprotectedvirtual
processPostCloseScenarioCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processPostLoadScenario()makVre::DtVortexPhysicalWorldprotectedvirtual
processPostLoadTerrain()makVre::DtVortexPhysicalWorldprotectedvirtual
processPostScenarioRewindCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processPostTickInitCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processPreCloseScenarioCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processPreLoadScenario()makVre::DtVortexPhysicalWorldprotectedvirtual
processPreLoadTerrain()makVre::DtVortexPhysicalWorldprotectedvirtual
processPreScenarioRewindCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processScenarioPauseCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
processScenarioRunCallback()makVre::DtVortexPhysicalWorldprotectedvirtual
renderImguiCallback(void *args)makVre::DtVortexPhysicalWorldprotectedstatic
resetVortexApplication()makVre::DtVortexPhysicalWorldprotectedvirtual
runVortexApplication()makVre::DtVortexPhysicalWorldprotectedvirtual
scenarioPauseCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
scenarioRunCallback(void *data)makVre::DtVortexPhysicalWorldprotectedstatic
setCheckDistanceToCoordinateOrigin(double val)makVre::DtVortexPhysicalWorld
setCheckToCoordinateOrigin(bool val)makVre::DtVortexPhysicalWorld
setPagedTerrain(DtVortexPagedTerrainInterface *pagedTerrainInterface)makVre::DtVortexPhysicalWorldvirtual
setPagedTerrainProducer(DtVortexPagedTerrainProducer *producer)makVre::DtVortexPhysicalWorldvirtual
setUniverse(Vx::VxUniverse *universe)makVre::DtVortexPhysicalWorldvirtual
setVortexDynamicTerrainHandler(std::shared_ptr< makVre::DtVortexDynamicTerrainHandler > handler)makVre::DtVortexPhysicalWorldvirtual
thePhysicalWorldmakVre::DtVortexPhysicalWorldprotectedstatic
threadPool()makVre::DtVortexPhysicalWorldvirtual
tick() overridemakVre::DtVortexPhysicalWorldvirtual
updateCoordinateConverter()makVre::DtVortexPhysicalWorldvirtual
updateCoordinateConverterFromGeocentric(const DtVector &worldPos)makVre::DtVortexPhysicalWorldprotectedvirtual
updateImgui()makVre::DtVortexPhysicalWorldprotectedvirtual
updateUniverseSettings(Vx::VxUniverse *univ)makVre::DtVortexPhysicalWorldprotectedvirtual
updateVortex(const std::function< bool(void)> func)makVre::DtVortexPhysicalWorldprotectedvirtual
updateVortex(VxSim::eApplicationMode targetMode)makVre::DtVortexPhysicalWorldprotectedvirtual
vortexApplication()makVre::DtVortexPhysicalWorld
vortexDebug()makVre::DtVortexPhysicalWorldvirtual
vortexDynamicTerrainHandler()makVre::DtVortexPhysicalWorldvirtual
vortexScene()makVre::DtVortexPhysicalWorld
~DtVortexPhysicalWorld() overridemakVre::DtVortexPhysicalWorldvirtual