VR-Engage  2.2
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makVre::DtVreHumanDamageActuator Member List

This is the complete list of members for makVre::DtVreHumanDamageActuator, including all inherited members.

adjudicateCollateralDamage(const DtDetonationContext &detonationContext) overridemakVre::DtVreHumanDamageActuatorvirtual
adjudicateDirectDamage(const DtDetonationContext &detonationContext) overridemakVre::DtVreHumanDamageActuatorvirtual
creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)makVre::DtVreHumanDamageActuatorstatic
DtDamageMap typedefmakVre::DtVreHumanDamageActuatorprotected
DtDamageZoneInfo typedefmakVre::DtVreHumanDamageActuatorprotected
DtVreHumanDamageActuator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)makVre::DtVreHumanDamageActuator
DtVreHumanDamageActuator(const DtVreHumanDamageActuator &other)makVre::DtVreHumanDamageActuatorprivate
DtVreSimComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)makVre::DtVreSimComponent< DtHumanDamageActuator >inline
DtVreSimComponent()makVre::DtVreSimComponent< DtHumanDamageActuator >private
DtVreSimComponent(const DtVreSimComponent &other)makVre::DtVreSimComponent< DtHumanDamageActuator >private
entitySystemName() constmakVre::DtVreSimComponent< DtHumanDamageActuator >inline
init() overridemakVre::DtVreHumanDamageActuatorvirtual
initPostureDamageMaps()makVre::DtVreHumanDamageActuatorprotected
isPlayerControlled(const std::string &role="") constmakVre::DtVreSimComponent< DtHumanDamageActuator >inline
myFirepowerHealthmakVre::DtVreHumanDamageActuatorprotected
myMobilityHealthmakVre::DtVreHumanDamageActuatorprotected
myOpeOkmakVre::DtVreHumanDamageActuatorprotected
myOverallHealthmakVre::DtVreHumanDamageActuatorprotected
myPostureDamageMapmakVre::DtVreHumanDamageActuatorprotected
operator=(const DtVreHumanDamageActuator &other)makVre::DtVreHumanDamageActuatorprivate
sendSetPosture(DtLifeformState post)makVre::DtVreHumanDamageActuatorprotected
setDestroyed() overridemakVre::DtVreHumanDamageActuatorprotectedvirtual
setRestored() overridemakVre::DtVreHumanDamageActuatorprotectedvirtual
tick() overridemakVre::DtVreHumanDamageActuatorvirtual
type() const overridemakVre::DtVreHumanDamageActuatorvirtual
updateState(DtDamageState state) overridemakVre::DtVreHumanDamageActuatorprotectedvirtual
~DtVreHumanDamageActuator() overridemakVre::DtVreHumanDamageActuatorvirtual
~DtVreSimComponent()makVre::DtVreSimComponent< DtHumanDamageActuator >inlinevirtual