| adjudicateCollateralDamage(const DtDetonationContext &detonationContext) override | makVre::DtVreHumanDamageActuator | virtual |
| adjudicateDirectDamage(const DtDetonationContext &detonationContext) override | makVre::DtVreHumanDamageActuator | virtual |
| creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | makVre::DtVreHumanDamageActuator | static |
| DtDamageMap typedef | makVre::DtVreHumanDamageActuator | protected |
| DtDamageZoneInfo typedef | makVre::DtVreHumanDamageActuator | protected |
| DtVreHumanDamageActuator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | makVre::DtVreHumanDamageActuator | |
| DtVreHumanDamageActuator(const DtVreHumanDamageActuator &other) | makVre::DtVreHumanDamageActuator | private |
| DtVreSimComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | makVre::DtVreSimComponent< DtHumanDamageActuator > | inline |
| DtVreSimComponent() | makVre::DtVreSimComponent< DtHumanDamageActuator > | private |
| DtVreSimComponent(const DtVreSimComponent &other) | makVre::DtVreSimComponent< DtHumanDamageActuator > | private |
| entitySystemName() const | makVre::DtVreSimComponent< DtHumanDamageActuator > | inline |
| init() override | makVre::DtVreHumanDamageActuator | virtual |
| initPostureDamageMaps() | makVre::DtVreHumanDamageActuator | protected |
| isPlayerControlled(const std::string &role="") const | makVre::DtVreSimComponent< DtHumanDamageActuator > | inline |
| myFirepowerHealth | makVre::DtVreHumanDamageActuator | protected |
| myMobilityHealth | makVre::DtVreHumanDamageActuator | protected |
| myOpeOk | makVre::DtVreHumanDamageActuator | protected |
| myOverallHealth | makVre::DtVreHumanDamageActuator | protected |
| myPostureDamageMap | makVre::DtVreHumanDamageActuator | protected |
| operator=(const DtVreHumanDamageActuator &other) | makVre::DtVreHumanDamageActuator | private |
| sendSetPosture(DtLifeformState post) | makVre::DtVreHumanDamageActuator | protected |
| setDestroyed() override | makVre::DtVreHumanDamageActuator | protectedvirtual |
| setRestored() override | makVre::DtVreHumanDamageActuator | protectedvirtual |
| tick() override | makVre::DtVreHumanDamageActuator | virtual |
| type() const override | makVre::DtVreHumanDamageActuator | virtual |
| updateState(DtDamageState state) override | makVre::DtVreHumanDamageActuator | protectedvirtual |
| ~DtVreHumanDamageActuator() override | makVre::DtVreHumanDamageActuator | virtual |
| ~DtVreSimComponent() | makVre::DtVreSimComponent< DtHumanDamageActuator > | inlinevirtual |