VR-Engage  2.2
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makVre::DtVreInputManager Member List

This is the complete list of members for makVre::DtVreInputManager, including all inherited members.

addActionHandler(const std::string &group, const std::string &action, const DtActionDelegate &handler)makVre::DtVreInputManagervirtual
addMappingLayer(const std::string &configName, const std::string &group, bool alwaysOnTop, bool alwaysEnabled)makVre::DtVreInputManagervirtual
app() constmakVre::DtVreInputManager
debugMenuCallback()makVre::DtVreInputManagervirtual
DeviceList typedefmakVre::DtVreInputManager
deviceList() constmakVre::DtVreInputManagervirtual
DtValueTransformFactory typedefmakVre::DtVreInputManager
DtVreInputManager(DtPlayerStationApp &app)makVre::DtVreInputManager
DtVreInputManager(const DtVreInputManager &mapping)=deletemakVre::DtVreInputManager
findDevice(int id) constmakVre::DtVreInputManagervirtual
getActionHandlers() constmakVre::DtVreInputManagerinline
getMappingStack() constmakVre::DtVreInputManagerinline
handleAction(const DtAction &action)makVre::DtVreInputManagervirtual
inputSettingsPath() constmakVre::DtVreInputManagervirtual
isActionApplicable(const std::string &group, const std::string &action) constmakVre::DtVreInputManagervirtual
isPlayerControlsEnabled() constmakVre::DtVreInputManagervirtual
loggingEvents() constmakVre::DtVreInputManagervirtual
MappingStack typedefmakVre::DtVreInputManager
myActionHandlersmakVre::DtVreInputManagerprotected
myAppmakVre::DtVreInputManagerprotected
myDevicesmakVre::DtVreInputManagerprotected
myInputConfigViewermakVre::DtVreInputManagerprotected
myInputSettingsPathmakVre::DtVreInputManagerprotected
myIsPlayingmakVre::DtVreInputManagerprotected
myLastEventDebugIdmakVre::DtVreInputManagerprotected
myLatestDirectActionLogmakVre::DtVreInputManagerprotected
myLatestEventLogmakVre::DtVreInputManagerprotected
myLatestsTickedActionLogmakVre::DtVreInputManagerprotected
myLoggingDirectActionsmakVre::DtVreInputManagerprotected
myLoggingEventsmakVre::DtVreInputManagerprotected
myMappingStackmakVre::DtVreInputManagerprotected
myPlayerControlsEnabledmakVre::DtVreInputManagerprotected
myRawInputHandlermakVre::DtVreInputManagerprotected
myValueTransformFactorymakVre::DtVreInputManagerprotected
operator=(const DtVreInputManager &)=deletemakVre::DtVreInputManager
processInput(const DtInputData &data)makVre::DtVreInputManagervirtual
realizeHardwareHandlers(const std::vector< std::string > &hardwareHandlerList)makVre::DtVreInputManagervirtual
removeActionHandler(const std::string &group, const std::string &action)makVre::DtVreInputManagervirtual
removeMappingLayer(const std::string &configName, const std::string &group)makVre::DtVreInputManagervirtual
removeRawInputHandler()makVre::DtVreInputManagervirtual
setPlayerControlsEnabled(bool enabled)makVre::DtVreInputManagervirtual
setRawInputHandler(const DtInputDelegate &inputDelegate)makVre::DtVreInputManagervirtual
shutdown()makVre::DtVreInputManagervirtual
simulationTime() constmakVre::DtVreInputManagervirtual
tick(double dt)makVre::DtVreInputManagervirtual
valueTransformFactory() constmakVre::DtVreInputManagervirtual
~DtVreInputManager() overridemakVre::DtVreInputManagervirtual