61 virtual void tick(
double dt)
override;
70 virtual const char*
type()
const override;
DtDisembarkControlLogic()
Constructor for DtDisembarkControlLogic.
bool myIsStackedRole
Flag indicating if this role is stacked on another role.
Definition disembarkControlLogic.h:91
virtual DtVreMessageResult handleMenuMessage(makVre::DtVreMessage *msg)
Handles menu action messages.
virtual ~DtDisembarkControlLogic() override
Virtual destructor for DtDisembarkControlLogic.
virtual void shutdown() override
Shuts down the component.
virtual void tick(double dt) override
Updates the component state (empty implementation)
virtual const char * type() const override
Returns the type identifier for this component.
virtual bool initialize(DtPlayerStation *player, DtInitTable &config) override
Initializes the component with configuration from Lua.
Table-based access to Lua state for configuration data.
Definition initializer.h:38
virtual DtPlayerStation & player()
Gets the player station.
DtPlayerComponent()
Constructor.
Class for managing the user interface for engaged roles.
Definition playerStation.h:51
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Defines export/import macros for the vreCommonComponents library.
#define VRECOMMONCOMPONENTS_DLL
DLL export/import macro for the vreCommonComponents library.
Definition export.h:28
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
constexpr const char * DtDisembarkControlLogicType
Type identifier for DtDisembarkControlLogic component.
Definition disembarkControlLogic.h:24
DtVreMessageResult
Enumeration of possible message handling results.
Definition vreMessage.h:33
Defines the DtPlayerComponent base class for VR-Engage role components.
Defines the base class for all VREngage messages.