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VR-Engage
2.2
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Go to the source code of this file.
Namespaces | |
| namespace | makVre |
Macros | |
| #define | QMLHUD_DLL |
Functions | |
| QMLHUD_DLL bool | initPlayerStationModule (makVre::DtPlayerStationApp *app) |
| #define QMLHUD_DLL |
Referenced by initPlayerStationModule().
| QMLHUD_DLL bool initPlayerStationModule | ( | makVre::DtPlayerStationApp * | app | ) |
Plugin entry point for VR-Engage player station module loading.
This function is called by VR-Engage when the qmlHud plugin is loaded. It registers the DtDriverQmlHudComponent with the application's component factory, making it available for use in role configurations.
This example demonstrates the standard VR-Engage plugin initialization pattern where components are registered by type string that matches their usage in role XML files.
| app | The player station application instance providing access to the component factory |
References QMLHUD_DLL.