VR-Engage
2.2
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plugin.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2024 MAK Technologies
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#ifdef _WIN32
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#ifdef vehicleBlinkerSim_EXPORTS
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#define VEHICLEBLINKERSIM_DLL __declspec(dllexport)
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#else
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#define VEHICLEBLINKERSIM_DLL __declspec(dllimport)
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#endif
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#else
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#define VEHICLEBLINKERSIM_DLL
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#endif
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namespace
makVre
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{
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class
DtPlayerStationApp;
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}
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extern
"C"
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{
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VEHICLEBLINKERSIM_DLL
bool
initPlayerStationModule
(
makVre::DtPlayerStationApp
* app);
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};
makVre::DtPlayerStationApp
Top-level class representing the VR-Engage application.
Definition
playerStationApp.h:163
initPlayerStationModule
COMMENTFRONTEND_DLL bool initPlayerStationModule(makVre::DtPlayerStationApp *app)
Entry point called by the player station framework to register the example frontend comment logic com...
VEHICLEBLINKERSIM_DLL
#define VEHICLEBLINKERSIM_DLL
Definition
plugin.h:15
makVre
Include export definitions for this library.
Definition
glsVreMessageUtil.h:49
Generated on 2026-01-13 from SVN revision 282860 - Copyright © 2005-2026 MAK Technologies. All Rights Reserved.