VR-Engage  2.2
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Overlay Component Role Parameters

Detailed Description

Collaboration diagram for Overlay Component Role Parameters:

Variables

constexpr const char * makVre::OverlayComponentConfig::channelName = "channelName"
 
constexpr const char * makVre::OverlayComponentConfig::elements = "elements"
 
constexpr const char * makVre::OverlayComponentConfig::windowName = "windowName"
 

Variable Documentation

◆ channelName

const char* makVre::OverlayComponentConfig::channelName = "channelName"
constexpr
Parameter NamechannelName
Parameter DescriptionName of the render channel where the overlay should be displayed.
Parameter Typestring
Parameter Default"Channel 1"
Required?No

Example Role Config Usage:

["overlayComponent"] = {
...
channelName = "Channel 1";
...
};

◆ elements

const char* makVre::OverlayComponentConfig::elements = "elements"
constexpr
Parameter Nameelements
Parameter DescriptionTable defining the HUD elements to be created and displayed in the overlay.
Parameter Typetable
Parameter Default""
Required?No

Example Role Config Usage:

["overlayComponent"] = {
...
elements = "";
...
};

◆ windowName

const char* makVre::OverlayComponentConfig::windowName = "windowName"
constexpr
Parameter NamewindowName
Parameter DescriptionName of the window where the overlay should be rendered.
Parameter Typestring
Parameter Default"Window 1"
Required?No

Example Role Config Usage:

["overlayComponent"] = {
...
windowName = "Window 1";
...
};