12#include "vreHumanFrontEnd/export.h"
52 virtual void move(
float value);
60 virtual void yaw(
float value);
64 virtual void pitch(
float value);
80 virtual void walk(
float value);
135 virtual void fire(
float value);
143 virtual void aim(
float value);
300 virtual void zoom(
float value);
Control logic component for the human entity.
Definition humanControlLogic.h:138
#define HUMAN_DLL
Definition export.h:19
Include export definitions for this library.
Definition glsVreMessageUtil.h:49