18#include <matrix/vlVector.h>
19#include <matrix/vlTaitBryan.h>
DtVector32 myVelocity
Current velocity vector.
Definition kinetic.h:65
bool operator==(const DtKinetic &other) const
Equality comparison operator.
DtVector32 myAcceleration
Current acceleration vector.
Definition kinetic.h:70
DtKinetic()
Default constructor.
DtVector32 myRotationVelocity
Current rotational velocity.
Definition kinetic.h:81
DtTaitBryan myOrientation
Current orientation.
Definition kinetic.h:76
virtual ~DtKinetic()
Virtual destructor.
int myId
Unique identifier for this entity.
Definition kinetic.h:49
bool operator!=(const DtKinetic &other) const
Inequality comparison operator.
DtVector myPosition
Current position vector.
Definition kinetic.h:60
int myParentId
Identifier of the parent entity.
Definition kinetic.h:55
Defines export macros for the VR-Engage Player Station library.
#define PLAYERSTATION_DLL
Definition export.h:24
Include export definitions for this library.
Definition glsVreMessageUtil.h:49