86 virtual void tick(
double dt)
override;
95 virtual const char*
type()
const override;
Table-based access to Lua state for configuration data.
Definition initializer.h:38
virtual DtPlayerStation & player()
Gets the player station.
DtPlayerComponent()
Constructor.
Class for managing the user interface for engaged roles.
Definition playerStation.h:51
Defines export/import macros for the vreCommonComponents library.
#define VRECOMMONCOMPONENTS_DLL
DLL export/import macro for the vreCommonComponents library.
Definition export.h:28
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
constexpr const char * DtMetaRoleControlLogicType
Type identifier for DtMetaRoleControlLogic component.
Definition metaRoleControlLogic.h:47
Defines the DtPlayerComponent base class for VR-Engage role components.