53 virtual const std::string&
type()
const override;
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
virtual const std::string & type() const override
Get the name of the message type.
virtual void setEnabled(bool val)
static PlayerControlsStateMessage * create()
virtual bool getEnabled() const
PlayerControlsStateData getData()
static PlayerControlsStateMessage * createFromData(const PlayerControlsStateData)
static UInt64 theVersionNumber()
PlayerControlsStateData myData
Definition playerControlsState.h:84
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
bool operator==(const PlayerControlsStateMessage &rhs) const
virtual int messageSize() const override
Static decode function pattern for derived classes.
static const makVre::DtVreMessageId & theId()
PlayerControlsStateData getData() const
static makVre::DtVreMessageId theMessageId
Definition playerControlsState.h:80
static PlayerControlsStateMessage * createFrom(PlayerControlsStateMessage *)
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
static UInt64 theVersion
Definition playerControlsState.h:81
virtual ~PlayerControlsStateMessage() override
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
static const std::string & theType()
static message identity functions
PlayerControlsStateMessage()
static makVre::DtVreMessage * decode(char *buffer, int length)
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
constexpr const char * PlayerControlsStateMessageType
Definition playerControlsState.h:25
Definition playerControlsState.h:34
bool myEnabled
Definition playerControlsState.h:37
PlayerControlsStateData()
bool operator==(const PlayerControlsStateData &rhs) const
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.