64 virtual void tick(
double dt)
override;
Top-level class representing the VR-Engage application.
Definition playerStationApp.h:163
DtPlayerStationPersistentNotification(DtPlayerStationApp &app, const std::string &target_window="")
Constructor.
virtual void setVisibility(bool visible) override
Sets the visibility of the notification.
virtual ~DtPlayerStationPersistentNotification() override
Virtual destructor.
bool myIsPlaying
Flag indicating whether the simulation is currently playing.
Definition playerStationPersistentNotification.h:101
virtual void tick(double dt) override
Updates the notification each frame.
virtual void runningStateUpdated(bool runState) override
Checks if the notification is visible.
virtual void setRunning(bool running)
Sets the running state for the notification.
virtual void initMain() override
Initializes the main notification UI.
Defines export macros for the VR-Engage Player Station library.
#define PLAYERSTATION_DLL
Definition export.h:24
Include export definitions for this library.
Definition glsVreMessageUtil.h:49