17#include <vrfobjcore/simObjectReference.h>
19#include <matrix/vlVector.h>
21#include <vlpi/disEnums.h>
Class representing the result of a projectile detonation.
Definition projectileDetonationResult.h:33
DtDetonationResult result
The collision result.
Definition projectileDetonationResult.h:39
DtVector detonationPosition
The position where the detonation occurred.
Definition projectileDetonationResult.h:58
double rangeToTarget
The distance to the target in meters.
Definition projectileDetonationResult.h:45
DtSimObjectReference targetEntity
Reference to the entity that was hit.
Definition projectileDetonationResult.h:52
Export macros for the VREngage Object Core library.
#define VREVRFOBJCORE_DLL
Platform-specific DLL export/import declaration.
Definition export.h:27
Include export definitions for this library.
Definition glsVreMessageUtil.h:49