VR-Engage  2.2
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renderTextureInitialized.h
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1/*********************************************************************************
2** Copyright (c) 2025 MAK Technologies, Inc.
3** All rights reserved.
4*********************************************************************************/
5
6/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
7!!!!!!!!!This is an auto-generated file. Any changes will be destroyed!!!!!!!!!!!
8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
9Generated from: /data/exports/DEV-CAM-BML-043/nightly/3085/libsrc/framework/vreMessages/windowOperations.lua
10*/
11/*-----------------COMMENT----------------------
12Sent when a render to texture setup has been initialized.
13-------------------COMMENT----------------------*/
14#pragma once
15
18#include <vreMessages/export.h>
19#include <vlpi/entityIdentifier.h>
20#include <string>
21
22
23namespace makVre
24{
25
26
27constexpr const char* RenderTextureInitializedMessageType = "ownship.renderTextureInitialized";
28
30{
31public:
33
34
35 // Struct for defining data
49
50 // Default static creators to promote the usage of not using new.
54
55 //! \brief static message identity functions
56 static const std::string& theType();
59
60 //! \brief Get the name of the message type
61 virtual const std::string& type() const override;
62 virtual const makVre::DtVreMessageId& messageId() const override;
63
64 // default destructor
66
67 virtual WindowType getWindowType() const;
68 virtual void setWindowType(WindowType val);
69
70 virtual int getTextureIndex() const;
71 virtual void setTextureIndex(int val);
72
73 virtual const DtEntityIdentifier& getHostId() const;
74 virtual void setHostId(const DtEntityIdentifier& val);
75
76 virtual const std::string& getCameraStructName() const;
77 virtual void setCameraStructName(const std::string& val);
78
79 virtual const std::string& getChannelName() const;
80 virtual void setChannelName(const std::string& val);
81
82 virtual const std::string& getWindowName() const;
83 virtual void setWindowName(const std::string& val);
84
85
86 // Accessors
87 virtual int messageSize() const override;
88 static makVre::DtVreMessage* decode(char* buffer, int length);
91
92 // Operators
94
95protected:
96 // Inaccessible default constructor to promote the usage of the static creator functions
98
99 virtual void serialize(DtStreamWriter& writer) const override;
100 virtual void deserialize(DtStreamReader& reader) override;
101
102protected:
105
106 // Store the data for future use
108};
109
110} // ::makVre
111
112
113
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
virtual const std::string & getCameraStructName() const
virtual const std::string & getWindowName() const
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
virtual void setChannelName(const std::string &val)
RenderTextureInitializedData getData()
WindowType
Definition renderTextureInitialized.h:32
@ WindowType_PVD
Definition renderTextureInitialized.h:32
@ WindowType_Stealth
Definition renderTextureInitialized.h:32
@ WindowType_InstrumentPanel
Definition renderTextureInitialized.h:32
@ WindowType_Gimbal
Definition renderTextureInitialized.h:32
RenderTextureInitializedData myData
Definition renderTextureInitialized.h:107
virtual void setWindowName(const std::string &val)
virtual void setWindowType(WindowType val)
virtual const std::string & type() const override
Get the name of the message type.
static UInt64 theVersion
Definition renderTextureInitialized.h:104
static const makVre::DtVreMessageId & theId()
virtual const std::string & getChannelName() const
RenderTextureInitializedData getData() const
static makVre::DtVreMessage * decode(char *buffer, int length)
static RenderTextureInitializedMessage * createFrom(RenderTextureInitializedMessage *)
static RenderTextureInitializedMessage * createFromData(const RenderTextureInitializedData)
static const std::string & theType()
static message identity functions
virtual void setCameraStructName(const std::string &val)
virtual const DtEntityIdentifier & getHostId() const
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
virtual WindowType getWindowType() const
static RenderTextureInitializedMessage * create()
bool operator==(const RenderTextureInitializedMessage &rhs) const
virtual int messageSize() const override
Static decode function pattern for derived classes.
virtual void setHostId(const DtEntityIdentifier &val)
virtual ~RenderTextureInitializedMessage() override
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
static makVre::DtVreMessageId theMessageId
Definition renderTextureInitialized.h:103
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
constexpr const char * RenderTextureInitializedMessageType
Definition renderTextureInitialized.h:27
bool operator==(const RenderTextureInitializedData &rhs) const
std::string myCameraStructName
Definition renderTextureInitialized.h:43
DtEntityIdentifier myHostId
Definition renderTextureInitialized.h:42
WindowType myWindowType
Definition renderTextureInitialized.h:40
int myTextureIndex
Definition renderTextureInitialized.h:41
std::string myWindowName
Definition renderTextureInitialized.h:45
std::string myChannelName
Definition renderTextureInitialized.h:44
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.