VR-Engage
2.2
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scaleValueTransform.h
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/******************************************************************************
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** Copyright (c) 2025 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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//! \file
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//! \brief Value transformation that scales input values by a speed factor
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#pragma once
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#include "
vreInput/export.h
"
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#include "
vreInput/valueTransform.h
"
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namespace
makVre
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{
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//! \brief Value transformation that applies speed-based scaling to input values
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//!
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//! This transform scales input values by a speed factor. It's useful for adjusting
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//! the speed of movement or rotation in response to input, such as camera or
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//! character movement speeds.
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class
VREINPUT_DLL
DtScaleValueTransform
:
public
DtValueTransform
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{
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public
:
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//! \brief Default constructor
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//!
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//! Initializes the speed value to 1.0 (no scaling)
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DtScaleValueTransform
();
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//! \brief Virtual destructor
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virtual
~DtScaleValueTransform
()
override
;
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//! \brief Initialize the scale transform from configuration
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//!
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//! Reads the speed value from the configuration table.
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//! The expected configuration parameter is "Speed" which specifies
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//! the scaling factor to apply to input values.
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//!
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//! \param config Pointer to the configuration table
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virtual
void
init
(
DtInitTable
* config)
override
;
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//! \brief Apply the scaling transformation to an input value
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//!
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//! Multiplies the input value by the speed factor.
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//!
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//! \param value The raw input value to transform
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//! \return The transformed value (input * speed)
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virtual
float
transform
(
float
value)
override
;
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protected
:
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//! \brief Speed scaling factor
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//!
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//! Input values are multiplied by this factor to adjust movement or rotation speed
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float
mySpeed
;
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};
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}
// namespace makVre
makVre::DtInitTable
Table-based access to Lua state for configuration data.
Definition
initializer.h:38
makVre::DtScaleValueTransform::transform
virtual float transform(float value) override
Apply the scaling transformation to an input value.
makVre::DtScaleValueTransform::DtScaleValueTransform
DtScaleValueTransform()
Default constructor.
makVre::DtScaleValueTransform::~DtScaleValueTransform
virtual ~DtScaleValueTransform() override
Virtual destructor.
makVre::DtScaleValueTransform::mySpeed
float mySpeed
Speed scaling factor.
Definition
scaleValueTransform.h:53
makVre::DtScaleValueTransform::init
virtual void init(DtInitTable *config) override
Initialize the scale transform from configuration.
makVre::DtValueTransform::DtValueTransform
DtValueTransform()
Default constructor.
Definition
valueTransform.h:27
export.h
Defines DLL export/import macros for the vreInput library.
VREINPUT_DLL
#define VREINPUT_DLL
DLL export/import macro for the vreInput library.
Definition
export.h:25
makVre
Include export definitions for this library.
Definition
glsVreMessageUtil.h:49
valueTransform.h
Abstract base class for input value transformation operations.
Generated on 2026-01-13 from SVN revision 282860 - Copyright © 2005-2026 MAK Technologies. All Rights Reserved.