VR-Engage  2.2
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makVre::DtChooseRoleState::StationDefinition Struct Reference

Detailed Description

Contains the information needed to set up a player station, including which entity to control and how to display it.

#include <chooseRoleState.h>

Public Attributes

DtEntityIdentifier entityId
 
std::string stationName
 
std::string displayLayout
 

Member Data Documentation

◆ entityId

DtEntityIdentifier makVre::DtChooseRoleState::StationDefinition::entityId

Identifier of the entity to control.

◆ stationName

std::string makVre::DtChooseRoleState::StationDefinition::stationName

Name of the role or station.

◆ displayLayout

std::string makVre::DtChooseRoleState::StationDefinition::displayLayout

Name of the display layout to use.


The documentation for this struct was generated from the following file: