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VR-Engage
2.2
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Contains the necessary information to configure and identify a debug process within the VREngage debug system.
#include <debugManager.h>
Public Types | |
| enum class | Process { VRE_APP = 0 , VRF_APP , VRE_SIM , VRF_SIM } |
Public Attributes | |
| std::string | displayName |
| std::string | debugType |
| std::string | menuSection |
| Process | process |
| DtSimulationAddress | address |
| bool | enabled |
| bool | showInTable |
| DtAttributeHandle | extraData |
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strong |
| std::string makVre::DtConfigurableDebugProcess::displayName |
Display name of the debug process.
| std::string makVre::DtConfigurableDebugProcess::debugType |
Type identifier for the debug process.
| std::string makVre::DtConfigurableDebugProcess::menuSection |
Menu section where this process should appear.
| Process makVre::DtConfigurableDebugProcess::process |
Type of process (VREngage or VRForces, app or sim)
| DtSimulationAddress makVre::DtConfigurableDebugProcess::address |
Simulation address for this debug process.
| bool makVre::DtConfigurableDebugProcess::enabled |
Whether the debug process is enabled.
| bool makVre::DtConfigurableDebugProcess::showInTable |
Whether to show this process in the debug table.
| DtAttributeHandle makVre::DtConfigurableDebugProcess::extraData |
Additional data associated with this debug process.