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VR-Engage
2.2
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Contains all the necessary parameters for rendering debug visuals, including screen dimensions, view matrices, and observer position.
#include <debugRenderer.h>
Public Member Functions | |
| DtDebugRenderParameters () | |
Public Attributes | |
| float | screenWidth |
| float | screenHeight |
| bool | is3d |
| float | ortho [16] |
| float | perspective [16] |
| float | view [16] |
| DtVector | obsPos |
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inline |
Default constructor.
Initializes all parameters to zero
References DtDebugRenderParameters().
Referenced by DtDebugRenderParameters().
| float makVre::DtDebugRenderParameters::screenWidth |
Width of the screen in pixels.
| float makVre::DtDebugRenderParameters::screenHeight |
Height of the screen in pixels.
| bool makVre::DtDebugRenderParameters::is3d |
Whether rendering in 3D mode.
| float makVre::DtDebugRenderParameters::ortho[16] |
Orthographic projection matrix.
| float makVre::DtDebugRenderParameters::perspective[16] |
Perspective projection matrix.
| float makVre::DtDebugRenderParameters::view[16] |
View matrix.
| DtVector makVre::DtDebugRenderParameters::obsPos |
Observer position.