VR-Engage  2.2
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makVre::DtDebugRenderParameters Struct Reference

Detailed Description

Contains all the necessary parameters for rendering debug visuals, including screen dimensions, view matrices, and observer position.

#include <debugRenderer.h>

Public Member Functions

 DtDebugRenderParameters ()
 

Public Attributes

float screenWidth
 
float screenHeight
 
bool is3d
 
float ortho [16]
 
float perspective [16]
 
float view [16]
 
DtVector obsPos
 

Constructor & Destructor Documentation

◆ DtDebugRenderParameters()

makVre::DtDebugRenderParameters::DtDebugRenderParameters ( )
inline

Default constructor.

Initializes all parameters to zero

References DtDebugRenderParameters().

Referenced by DtDebugRenderParameters().

Member Data Documentation

◆ screenWidth

float makVre::DtDebugRenderParameters::screenWidth

Width of the screen in pixels.

◆ screenHeight

float makVre::DtDebugRenderParameters::screenHeight

Height of the screen in pixels.

◆ is3d

bool makVre::DtDebugRenderParameters::is3d

Whether rendering in 3D mode.

◆ ortho

float makVre::DtDebugRenderParameters::ortho[16]

Orthographic projection matrix.

◆ perspective

float makVre::DtDebugRenderParameters::perspective[16]

Perspective projection matrix.

◆ view

float makVre::DtDebugRenderParameters::view[16]

View matrix.

◆ obsPos

DtVector makVre::DtDebugRenderParameters::obsPos

Observer position.


The documentation for this struct was generated from the following file: