VR-Engage  2.2
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makVre::DtDeviceMapping::InputMapping Struct Reference

Detailed Description

Contains information about how a specific input maps to an action

#include <deviceMapping.h>

Public Attributes

int inputType
 
int inputId
 
int inputFlags
 
int inputModifiers
 
std::string actionName
 
std::string inputDescription
 

Member Data Documentation

◆ inputType

int makVre::DtDeviceMapping::InputMapping::inputType

Type of input (button, axis, key, etc.)

◆ inputId

int makVre::DtDeviceMapping::InputMapping::inputId

Input ID (button number, axis number, key code, etc.)

◆ inputFlags

int makVre::DtDeviceMapping::InputMapping::inputFlags

Input flags (hat position, axis direction, etc.)

◆ inputModifiers

int makVre::DtDeviceMapping::InputMapping::inputModifiers

Input modifiers (alt, ctrl, shift for keys)

◆ actionName

std::string makVre::DtDeviceMapping::InputMapping::actionName

Name of the action this input triggers.

◆ inputDescription

std::string makVre::DtDeviceMapping::InputMapping::inputDescription

Human-readable description of the input.


The documentation for this struct was generated from the following file: